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army clones bug
Ok so i have 900 cavalier army that I can't discard.It happen after I finished a pvp fight
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Hey,
To confirm the only time you seem to get cloned units in the army is after PvP right? We need to fix this asap:) |
I had my army clone when a quest I was doing crashed 2x i a row. It appears that changing formations causes the scen to crash now when I use my doubled army.
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Which camp did you buy the Cavalier from? NPC town - or from View mode Mercenaries? Or did you but it in your camp in PvP?
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same happened to me.. was building macemen in a pvp battle, then it out synced or something so it crashed. after that i had 500 macemens in my army. I could however Discard them but it took about 30mins with laggs and praying for the client not to crash
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I just experienced this problem for the first time, but it didnt have to do with PvP. I was exploring the map and went into RTS mode. I then went to World Map mode, logged out, and came back in after a few minutes. When I got back, my army had multiplied by six, with six duplicate heroes. It's a mess -- I don't know how to discard them.
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So to update the situation, I can't get my hero back into my home city so it looks like I'm going to have to delete my only world. I have a total of five duplicate heroes in my army -- I discarded everything else -- and when I try to get back into the Home City it says home battalion cap exceeded or something like that. It wont let me delete any of the heroes.
So a whole day's worth of city building is going to waste. Plus I found out today I was charged twice as much when I bought the game than I was supposed to. I'll refrain from saying what I really want to say about this game and the company that produced it and just let you know I'm not pleased. |
I have got the clone issue without being in PvP
One time I went to a market in Tiltos and when I opend it it crashed. Logged back in and the army that was garrisoned in my city had x4'd Later on while I was out questing I looked back and suddenly found another of my armies had cloned as well. Just confirming that this is not an PvP only related bug |
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