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Start up crash
Game crashes at start up I get a dof.exe error. never had this problem with the beta followed the transition post. Also reinstealled the .net file on the computer issue remains.
Time is 2011 10 1 9:19 Mithrill Setting Up 0,0 Found 4 Proccessors Lua Opened Lua Set Up Found aihomelands Found homeland Found intromap Found introvid.st Found introvid.ws Found introvid505.st Found introvid505.ws Found quests Found regions Found resource Found skirmish Found towns Found worldmap PackManager Initialized Default Settings Initialized Raster SetUp Begin Raster Formats Decided BackBuffer=22 ZBuffer=75 Raster Entered 1024x768 @0 Raster ShadowMap Format=D3DFMT_A16R16G16B16F Raster DXTN Support Found Using Compressed Textures Raster SetUp Audio SetUp Begin Audio SetUp Finished Raster Error Font GetCharWidth32 failed Raster Error Font GetTextExtentPoint32 failed Creating a texture "Devinne Swash 18 400 0 0 0.bmp"failed with dimensions 0x256 |
Hi, can you please confirm if the issue still exists? If so I think we know what`s going on.
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Yes the issue is still happening. Just tried it after i saw your post same error in the log.
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I take that back after i got home from work it was fixed thank you
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i have the same issue. whats the deal?
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