Start up crash
Game crashes at start up I get a dof.exe error. never had this problem with the beta followed the transition post. Also reinstealled the .net file on the computer issue remains.
Time is 2011 10 1 9:19
Mithrill Setting Up 0,0
Found 4 Proccessors
Lua Set Up
Default Settings Initialized
Raster SetUp Begin
Raster Formats Decided BackBuffer=22 ZBuffer=75
Raster Entered 1024x768 @0
Raster ShadowMap Format=D3DFMT_A16R16G16B16F
Raster DXTN Support Found
Using Compressed Textures
Audio SetUp Begin
Audio SetUp Finished
Raster Error Font GetCharWidth32 failed
Raster Error Font GetTextExtentPoint32 failed
Creating a texture "Devinne Swash 18 400 0 0 0.bmp"failed with dimensions 0x256
Hi, can you please confirm if the issue still exists? If so I think we know what`s going on.
Yes the issue is still happening. Just tried it after i saw your post same error in the log.
I take that back after i got home from work it was fixed thank you
i have the same issue. whats the deal?
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