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-   -   Traps? (http://www.reverieworld.com/forums/showthread.php?t=298)

Neotyguy40 05-22-2008 06:43 PM

Traps?
 
Hey, I was wondering if it will be possible to set 'traps' for your enemies. I don't mean ambushes, but real traps that can capture enemy troops.

a. Traps like holes and net snares could trap enemies and keep them after a fight
b. Trapped troops may be freed if other troops attack the trap
c. You may force the captives to work as slaves, making them do peasant work until you either kill them or let them free (unlikely)

What do you all think?

Esculas the Mighty 05-22-2008 07:27 PM

sure why not

wou129 05-22-2008 11:40 PM

i like it to and let me ges u play travian

Puppeteer 05-23-2008 08:00 AM

I like that. In Stronghold there were limited traps (2).

frankein_fish 05-23-2008 10:11 AM

Not a bad idea but i think it's a bit late in development for traps to be included
(Unless they're already working on it :p)

Joseph Visscher 05-23-2008 02:06 PM

You will see surface spike traps that do damage to units if they are trying to walk ontop of them, or fall on them... Other then that I will not say.

Generation 05-23-2008 03:09 PM

that's pretty cool but if they put in like if u step on a string arrows come out or two trees hanging on a rope come after u and they'll be squashed

wou129 05-24-2008 01:28 AM

or like logs hanging on the wall that can be realesd and then roll down

The Witch King of Angmar 05-24-2008 07:28 AM

Quote:

Originally Posted by wou129 (Post 6852)
or like logs hanging on the wall that can be realesd and then roll down

They are actually burning logs. :p

LordSlayer 05-24-2008 07:30 AM

Quote:

Originally Posted by The Witch King of Angmar (Post 6861)
They are actually burning logs. :p

Wounder how elves like those when they notice that they are starting fires in their beatiful forests :D


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