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View Full Version : Passive Army Bonus(es)


apebble
05-01-2014, 06:09 PM
Another suggestion :D

The idea:

Each individual army, so long as it keeps the same units in it, will gain a passive buff over time, eventually adding up to...i dunno...+5% att and spd. If units are switched out, the buff for the new units is removed, the units moved out of the army is removed, and the units that stayed buff is reduced by one level (and it begins to slowly rebuild).

Why? Two reasons:

1. Passive buffs are awesome and make everyone feel warm and fuzzy inside.

2. As an army in real life works together and familiarizes itself with each other, the army as a whole tends to become more efficient and effective in their tasks. Apply that here and it adds a bit of realism and a lovely buff!

Konstantin Fomenko
05-06-2014, 10:52 AM
Interesting idea and very original - we had countless suggestions over the years since beta, but this is a first time someone suggested a passive group buff for the armies. We might look into this down the road.

gorgos96
05-06-2014, 02:01 PM
yeah this might be very interesting and fun :)

Fennr993
05-08-2014, 01:37 PM
Could be a thing for the npc cities. Some of them give passive bonus, that could be another motive for people to caputure npc cites.

sanwal
10-03-2014, 07:07 AM
ach individual army, so long as it keeps the same units in it, will gain a passive buff over time, eventually adding up to...i dunno...+5% att and spd. If units are switched out, the buff for the new units is removed, the units moved out of the army is removed, and the units that stayed buff is reduced by one level (and it begins to slowly rebuild).

Why? Two reasons:

1. Passive buffs are awesome and make everyone feel warm and fuzzy inside.

2. As an army in real life works together and familiarizes itself with each other, the army as a whole tends to become more efficient and effective in their tasks. Apply that here and it adds a bit of realism and a lovely buff!

Konstantin Fomenko
10-03-2014, 11:51 AM
This might be much easier to code and accomplish, if we don`t go by "units" in the army, but by Army itself. Looking at how many battles this army has been in, could provide very small passive boost. Perhaps not to the units - but to army heal time on the worldmap, and movement speed, but maybe to units as well.

I have to say though that we have our hands full atm, but I`ll keep this in mind as a possible future feature to add.