View Full Version : Elven Guild Hall

01-26-2014, 04:33 AM
Okay, knowing that in its current state it does nothing for me. But I built it anyways because I wanted to see it. I wanted to show it off. But now, I am kind of regretting the choice. If its only function is to look cool it has failed. At least, for me. I understand the game uses low resolution textures but due to the artwork it looks good. Look at this picture, what pops up to you as out of place. I think it will look better if maybe the huts on the tree at a log pattern roof? Right now it looks like a graphic error. Not trying to hurt your artists feelings, but its bad. Anyone else's opinions on how it looks? (And yes I know its not a priotity :rolleyes: )

And for the sake of discussion... what are the current idea's for the guild hall when they do activate a functionality. What would you like to see?


Konstantin Fomenko
01-26-2014, 11:11 AM
Looks like a missing/wrong texture:) We`ll fix this in MOnday`s patch.

01-26-2014, 02:22 PM
LOL, can I get a special Title, Langor, Lord of Bugs. :D

But really, when you have time could you please discuss some of the idea's for Alliance Houses or do you plan on having them "sooner or later with patch" just look cool? I know they are no where near a priority right now. Just trying to learn more about the game and its future. Thank you.

Konstantin Fomenko
01-26-2014, 03:47 PM
We`ll start looking at their functionality in a couple of weeks. They`ll be used to decorate your homeland with various statues e.t.c

Konstantin Fomenko
01-26-2014, 03:49 PM
Oh and a visual fix is in tomorrow`s patch.