View Full Version : my review after much awaited patch 20
01-06-2014, 07:27 PM
I like the new additions to the armies. Along with the addition of magic was nice to play around with. But pathfinding is not fixed i attacked a npc town and when i told my sentries to attack the archers on the wall they got lost and confused even ran back outside to get ate by plants. it then gets worse then i became froze and would not move. so i moved my minators in to kill the plant and they wouldnt move either so they are all taken fire from arrows and being ate by plants. hero's to the rescue still the only units that go where u tell them to they cleared the wall and killed the plants the match ended with a lot of lag while i was trying to loot and ended still stuck and confused with a you know it CRASH. I like the game but i dont understand why we cant get are units to go where we want them to?:confused:
01-07-2014, 11:37 AM
Hey hey - great to see our veteran players! Today`s patch should fix all the negatives you mentioned. Please re-review after hehe:)
01-07-2014, 03:39 PM
ok will try again later tonight.
01-07-2014, 06:00 PM
ok i tried again exact same set up same troops but same results. here are the logs to try to help you. also dont know if this is suppose to be the cases i hope not but after the wizard cast fire at a target once the flames are gone they heal up really fast faster then you can cast another fireball. :(
01-08-2014, 08:34 AM
u get the logs Kon
01-08-2014, 01:15 PM
Thanks for the logs! Gonna be a busy week until we get patch 22 out to fix last of these issues.
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