View Full Version : Can I reverse this?
11-15-2013, 07:19 AM
Hi, I was wondering if there was a way to deconstruct walls? I accidentally clicked the build palisade walls (there was no way to cancel them, oddly enough..?), and I want to make this clear, I have read enough about the PVP system and want no part of it at this point in time. Is it possible for me to deconstruct the walls, so I can get back to sieging npc towns and doing quests?
Or is this one of those things where once you get walls, that's it, now you have to accept pvp matches or payout? Eventually I would like to build the large stone walls and get a proper castle built, and yes participate in PVP as well, but for now I still want to enjoy the single player aspect of sieging NPC cities.
11-15-2013, 11:16 AM
Hi i don't think you can stop it once you have begun.
But that being said it's not like many people PvP anyway you'll rarely get attacked.
Just don't keep many troops in your main city..which will keep the army strength down.. which means only a small force could attack you anyway. (Or thats how it worked when i played)
11-15-2013, 12:37 PM
Hi there, you can pause walls but can't erase them. Each level of all adds to your town strength rating for pvp combat.
11-17-2013, 02:34 AM
It's weird b/c I paused the wall construction, but the damn things kept building themselves(when I logged back in they were done, despite being paused)... I really did not want them in the first place.
It's funny b/c I was trying to re-build a gold symbiosis plot, when I mis-clicked the settlement tree and hit the palisade walls. I just don't understand why when the palisade wall construction was paused, why it resumed on it's own. It just doesn't make any sense. Can a developer shed any light on this? I mean, it's fine I have walls even though I really didn't want them yet, but I did click the pause the palisade wall construction and now am definitely stuck with this for sure it seems.
11-17-2013, 08:27 AM
Yes you'll have those walls forever, till they are destroyed then rebuild. We may eventually add a feature to change all of this. Hope this helps.
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