View Full Version : Cheat/bug abuse: Invicible Army
07-01-2013, 12:45 PM
today i attacked a random human city with my Orcs. Battle were good, i was winning, every of his units were dead except some knights batalion, my army were full life or near.
Then i have to push back because those knight began to win. Even out of the city when a i was superior in lvl, regen and defense (his knight haven't any regen, and were barely lvl 5)
Saw i click on it, and i see they were having 21K/13K hp, and never decrease ! Those knight were invicible !
Name player is Boldsen.
Sorry if i don't speak english well, i'm training ! :D
07-01-2013, 05:51 PM
Thank you for bringing this to our attention its possible someone found a bug or an exploit and were looking into reproducing this right away, so we can fix it.
Just to let you know this bug is still happening...
A knight is born Quest, Entered the siege with just my hero, not sure what happened their or why but not important.
After some time it became obvious that the fight was going nowhere after what had started as a quick rout for the npc defence.
On closer inspection there was a group of two rival foot knights slogging it out with archer, swordsman, macemen and halberdier allies in the melee. Every unit i clicked on had its current HP way in excess of its allowed hp and none had regen ability other than knights prayer ability.
There were no wells nearby.
As the fight progressed the units levelled up and their hp increased although they didn't spend their ability points. It was a complete stalemate as the more they fought the more they healed each other, gained hp and levelled up. I was advised to surrender by the Mod active in the help channel and so i did with a hero 13 levels higher than before the battle and no real loss other than to the protection timer.
Edit: during the battle i was outsdie the castle fighting some lone swordsmen who also were healing themselves quicker then my hero could kill any of them, they had the blue twinkle fx about them so its possible the rest of their unit was elsewhere and under the influence of a healing/regen ability
Edit: Also continuation of this thread http://www.reverieworld.com/forums/showthread.php?t=7790, sorry for the double post!
07-05-2013, 04:20 PM
Thank you for the logs and extra information, i'm forwarding this to the Dev team now. If you have any more questions or concerns don't hesitate to email us firstname.lastname@example.org
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