View Full Version : Siegeworks Sneak Peak, Just Around the Corner

05-31-2013, 04:40 PM
<img style="padding-right:3px;" align="left"src="http://www.dawnoffantasy.com/icons/photoicon.png" />
I'm super excited to reveal just a little information about what our team has been doing, and the much talked about Siegeworks expansion! As you all know we had some bumps and got over confident in our patching and trying to get things done way to fast. Well we have been rectifying this by having more time testing the patches and making sure we break and fix everything we can before we release each patch. We will even have our mods help out with this for even more much needed testing.

The major bug that everyone seems to be having will be fixed asap, and is our number one priority while we work on more content and features. We are so thankful for you guys sticking around we know you have been frustrated, and were working super hard to make sure everything goes right this time. Thank you so much for your continued support and we can't wait to see you in-game. I will update this as I'm aloud to release more information and pictures!

<a href='http://postimage.org/' target='_blank'><img src='http://s17.postimg.org/toi8g4xq7/mantlet3.jpg' border='0' alt="mantlet3" /></a><br /><a target='_blank' href='http://postimage.org/'></a><br /><br />
So here's a a little teaser on whats to come:

New towns to Siege, some even unique which you've never ever seen before and you can conquer them all in solo or co op. New Siege Units for all races.The Intro menu will have some interesting surprises. Exciting new Market items. Guilds and Alliances, with your own chat systems, rewards and so much more!

New, redesigned pathfinding system with reduced lag and improved performance. A redesigned combat system with battalions fighting as one, as well as a smart new unit AI. New Unit positioning and system for placing units on walls, and even more to come!

<a href='http://postimage.org/' target='_blank'><img src='http://s15.postimg.org/dh4wz603f/Sample1.jpg' border='0' alt="Sample1" /></a><br /><a target='_blank' href='http://postimage.org/'></a><br /><br />There is so much more I wanna tell you but you'll just have to stay tuned! This is going to be so incredibly awesome you have no idea, we will get so many new players and really trust me when i say this, this will be like a brand new game. Siegeworks Expansion is coming soon very soon, actually right around the corner. Be excited and get ready to conquer the world with your guilds!

I know I am! So start Creating your guilds, because Team mmmBacon will be ready to take you out!

<a href='http://postimage.org/' target='_blank'><img src='http://s22.postimg.org/g4w0h3s1t/2292866_cover_heroes.png' border='0' alt="2292866 cover heroes" /></a><br /><a target='_blank' href='http://postimage.org/'></a><br /><br />

05-31-2013, 05:02 PM
Woohoo!!! :D shiny new stuff :D

*puts her hands out for more*

Glad to see some lil bit about future stuff!

05-31-2013, 05:29 PM
shiny siege stuff

05-31-2013, 05:38 PM
Wow.. can't wait for this.

05-31-2013, 05:53 PM
I sure hope I can learn this better, seem to be a bit slow at figuring it all out, it is so in depth and has much to it... great success indeed.

05-31-2013, 06:03 PM
yes shiny siege stuffs :D

Viss it always takes a bit to figure out but its fun doing so ^^

05-31-2013, 06:49 PM
Looks pretty sweet

05-31-2013, 07:05 PM
When it is coming out>?

05-31-2013, 07:07 PM
When it is coming out>?


06-01-2013, 03:49 AM
Really good job guys, i have seen forward to the guild patch, is it possible to join Team mmmBacon?

06-01-2013, 08:31 AM
I feel like a kid at Christmas waiting impatiently for my turn to open that big fat package from Santa ....

06-01-2013, 09:49 AM
Looks great!

Great job guys!

Can't wait for it.

06-01-2013, 02:21 PM
I hope we get the game bugs fixed FIRST before we add more content and add tons of new players.
Love the game and will stick with it.

06-01-2013, 05:23 PM
New lag-free redesigned pathfinding system with flawless performance, with redesigned combat with battalions fighting as one, as well as a smart new unit AI. New Unit positioning and Wall Placement system, and Even more to come!

^especially excited for this!

06-02-2013, 04:34 AM
so the AI/Pathfinding stuff will be in the siege expansion as I understand it? awesome~~! Also, I hate the word "soon" :( Want this stuff now!

06-02-2013, 09:20 AM
Only joking,,,,Sounds good.

06-02-2013, 02:51 PM
Hehe the way you explain it make seigeworks sound awesome hope it come out as soon as possible tho I perfer yall not to rush it. No need for more bugs -_-

06-06-2013, 03:51 AM
Bought the game on the idea of the alliances and co-op missions. Makes me very happy your making good on your promises.. unlike some companies.

06-07-2013, 07:01 PM
So hows it going with the AI/Pathfinding patch? :) Can we expect an june release?

Konstantin Fomenko
06-08-2013, 11:23 AM
I can confirm a June release for Siegeworks. We`ll aim to have a full announcement either this weekend or early next week.

06-08-2013, 04:25 PM
I can confirm a June release for Siegeworks. We`ll aim to have a full announcement either this weekend or early next week.

Like I said right around the corner ;)

Konstantin Fomenko
06-09-2013, 12:30 PM
We`ll have a full announcement posted in a day or two. Together with the awesomeness of Siegeworks, we are expecting a huge income of new players, similar to what we had with our Steam launch in June.

06-09-2013, 02:44 PM
I hope the servers are up to handling a surge of new players and we don't get major Lag!
Can't wait!