View Full Version : The reason why Battlestr has to be static on all units.

04-21-2013, 07:39 PM
The attached screenshot shows what is possible with the current system. Imagine a poor new player getting that suprise. I Think I would allready win if they would reg to full on start of combat. :D 2768 I Started a fight to see if it rly worked.....i was up against 1 single fresh hero with an army of 15 lvl 20, apologized to the guy after :P heres the bar at start of combat 2769. And After combat the battlestr didnt even change, i could do it again 2770 It only changes if you mess around with the units a bit.

I think many battles that are fought atm are more or less manipulated by this flaw in the Battlestrength system.

Brian Shingles
04-22-2013, 09:49 AM
I can understand why the Strength was low, for the damaged units, but it should have increased for the healed units.

Anyway, it might be time to remove unit health from the Strength equation for all units, and just base it on unit type/level.