View Full Version : Warning for new mapmakers
04-17-2013, 05:40 AM
Save often, and make backups of your save. I Just lost a level i had used 6 hours to make since the save became corrupt for no apparent reason.
04-17-2013, 08:50 AM
Yes, we recommend saving often.
One possible source of corruption I know of is if you try to change the Environment Settings before the scenario is first saved it will sometimes make your file unusable.
04-17-2013, 03:52 PM
Also keep in mind the game automatically saves your map to YourMapName.dofbak file - as a backup, that you can rename to .dofscn and load up if something goes wrong. So do check that file
04-17-2013, 04:36 PM
i'm pretty good with editors, but the scripts thing is abit weird. I don't even know how to create a new script in DoF's editor XDD
04-18-2013, 09:02 AM
@FrostFire - There is a beginners guide to scripting here (http://www.reverieworld.com/forums/showthread.php?t=3928).
It will walk you through opening the script editor and creating triggers.
Since the last time I sent you some info on the Editor, I've gone through some older posts and compiled a list of relevant links:
FANTASY FRIDAY XV
The Scenario Design Editor
FANTASY FRIDAY XLII
The Scenario Design Editor Part 2
A Beginner's Guide to Scripting and Cinematography
A Beginner's Guide to Level Design
Tutorial 1: Editor Keyboard shortcuts and Editor.config
You can also look at the Tutorial scenarios for some examples of scripting
04-21-2013, 07:59 AM
Brian, if 1 makes a AWESOMELY awesome map, could it get added into the game? :D
04-26-2013, 09:09 AM
If the map is awesomely, awesome enough, we might add it to the game as a quest.
Of course, it could just be shared with other players and they can load it as a custom scenario.
05-09-2013, 11:11 AM
Hmm maybe we could make famous battle maps.. ideas ideas.
vBulletin® v3.6.4, Copyright ©2000-2015, Jelsoft Enterprises Ltd.