View Full Version : Patch # 1.4.5 - Say Hello to Kingdom Wars!

Konstantin Fomenko
03-13-2013, 02:34 PM
In time for the Steam release we`ve decided to change the game name to Dawn of Fantasy: Kingdom Wars. These are several reasons behind the changes - like marking the progress made since the release; but mainly we think it does a better job at describing the game to players unfamiliar with DoF. Today`s patch updates the game logo to reflect this change - as well as adds a few small fixes here and there.

Patch # 1.4.5

:::::Major Fixes and Additions:::::
-Increased visual performance on low and mid end systems
-Army Camp worker income in now persistent and continues when player logs off

:::::Minor Fixes and Additions:::::
-Fixed resurrected battalion members not healing fully using self-heal
-Fixed player paying out in PvP even if he lost by Victory timer running out
-Fixed various issues with Dwarven Miner stone and gold gathering
-Fixed AI cavalry reinforcement sometimes stopping the attack
-Fixed CTD in Elven quest Honor
-Fixed rare CTD during siege battles
-Fixed units getting stuck on bridges

:::::Balance Adjustments:::::
-Increased battalion dead soldier resurrection rate at higher self-heal rates
-Increased Dwarven Riflemen XP gain
-Lower Dragon base attack damage by 17%, Royal by 23%
-Increase Mass Heal for heroes by 30%

03-13-2013, 03:05 PM
Awesome, was hoping the bridge fix would be in before the steam launch!

03-13-2013, 05:39 PM
good job keep going

Brian Shingles
03-14-2013, 09:05 AM
Thanks, we will keep going :)

There probably won't be another patch before Steam release, but we're still working on fixing any bugs we come across and making small additions so there will probably be a patch within the first week of release.

03-15-2013, 10:43 AM
is army lag fixed yet

03-15-2013, 11:06 AM
As I always said Konstantin, this game is getting better and better only a troll would still hate this wonderful game if it has just a few unimportant bugs.:D