View Full Version : Patch # 1.4.4 - Soon...

Konstantin Fomenko
03-09-2013, 03:18 PM
And as we continue to wait for Steam to review and schedule release date - we have another quick patch for you today. And looks like this will be our last patch for a while… With Steam release we are switching to larger bi-weekly patching. Today`s patch fixes last of the issues reported by our players, and completes some of the balancing. Stay tuned for official Steam release date announcement next week.

Patch # 1.4.4
:::::Major Fixes and Additions:::::
-Goods Merchant prices are now persistent and save
-Fixed resources counter showing extra 0s for numbers over 100,000

:::::Minor Fixes and Additions:::::
-Fixed exploit with palisade gatehouse being attackable even after destruction
-Attempted to fix CTD in elven quest - Honour
-Improved tool-tip description for the Upgrade Building function
-Fixed bug with Army Camps and Quest Markers showing yellow circle on the world map
-Improved unit description tool-tips appearance
-Fixed a rare error that could cause unit duplication on homeland

:::::Balance Adjustments:::::
-Heroes Mass Heal effect reduced by 50% and does not stack
-Regular unit health and attack upgrade now increased by 15% per skillpoint
-Self-healing now restores soldiers in a battalion one by one
-Goods Merchant Sell price and buy price difference is now capped at 25 gold
-Goods Merchant price increase/decreases by 1 gold per 1000 goods
-Goods Merchant min price is capped at 50 gold, and max price at 300 gold