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View Full Version : Hero challaging.


dropkick_jxy
01-29-2013, 09:24 AM
Similar to war hammer battle march could you put in place an additional way of paying out.

I would like to see a mode where if both army's have a hero a challenge can be made halting all troops apart from the 2 Heros.

The winner of this fight could be declared overall winner that meaning you put Heros on the line and
Not pay off with just troops and resources.

Could be fun... Feedback welcome.

miklos1
01-29-2013, 01:29 PM
i also have a idea / ?
for alliance's what if you gave the alliance (group) their own city with more everything(walls,pop caps higher and it works like a player city only on if 1 member of alliance is on. the alliance members would have to donate supplies and gold and wealth. to build up but then other ppl could attack it. and make it visible when they have ppl on to the game world. the more members the alliance has the more rewards for the alliance capitol?
It would open up some real nasty pvp. What everyone think and is this possible Kon?

dropkick_jxy
01-29-2013, 01:36 PM
i also have a idea / ?
for alliance's what if you gave the alliance (group) their own city with more everything(walls,pop caps higher and it works like a player city only on if 1 member of alliance is on. the alliance members would have to donate supplies and gold and wealth. to build up but then other ppl could attack it. and make it visible when they have ppl on to the game world. the more members the alliance has the more rewards for the alliance capitol?
It would open up some real nasty pvp. What everyone think and is this possible Kon?

Yeah this sounds like a good idea. Like a central guild city where everyone in that guild/alliance can upgrade/pump resources into it. Also give the option of custom banners so the gm's can create one and everyone in that alliance can carry it.. These few ideas could turn this game into more of a masterpiece than it already is :)

miklos1
01-29-2013, 02:05 PM
I agree i would like to hear what others think including devs

dropkick_jxy
01-29-2013, 07:11 PM
Let us know what you think.

miklos1
01-30-2013, 07:39 AM
Hey devs what you think?

Sunleader
01-30-2013, 10:02 AM
Dont forget the Devs are in Canada so you can assume them to be sleeping currently.
Ah well actually they might be on work soon tough.
Should be morning over there now.



For the Idea
the main Problem on that is to realize it.


Who would have Control over the City
What purpose aside from being Attacked would the City have
Which Region would it be set
How should People be able to Attack it if it is Stronger than Normal Citys

Theres quite a ton of consistency problems with that Suggestion :)




As for the Suggestion the Topic is about
well I dont really mind that.
I.ll be doing a Counter Suggestion tough



Greetz

GenAshnak
01-30-2013, 10:41 AM
i also have a idea / ?
for alliance's what if you gave the alliance (group) their own city with more everything(walls,pop caps higher and it works like a player city only on if 1 member of alliance is on. the alliance members would have to donate supplies and gold and wealth. to build up but then other ppl could attack it. and make it visible when they have ppl on to the game world. the more members the alliance has the more rewards for the alliance capitol?
It would open up some real nasty pvp. What everyone think and is this possible Kon?

This seems like a really great idea especially if its a collaborative city where players can have a new city to retreat to after a hard fight (which is most fights for us new players.) On the chance this gets off the ground could these cities possibly have economic/trade benefits for those that support them?

miklos1
01-30-2013, 01:48 PM
i think that would be great prob work like you add to city and another player can withdraw from. so players that have alot can put in extra so the new players can get even if others are not online.
Still hoping a GM responds. We need more feed back from other players prob.

GenAshnak
01-30-2013, 02:26 PM
Having a large bank of sorts would be really helpful to draw on. Another thought was if there were large multi-player controlled cities it would be cool to see them on the same map with the NPC cities.

miklos1
01-30-2013, 03:09 PM
the person that runs the alliance controls the major functions of city.
as for what function it would serve it could launch attacks against other alliance centers, provide resources to other player and play in to what a alliance is.
the region would be set in where ever alliance leader is set.
as for attacking it it would be a co-op attack.
hope this answers some ?'s keep them coming guys

miklos1
02-06-2013, 08:20 AM
Hey devs is this possible

Konstantin Fomenko
02-06-2013, 11:18 AM
Well - not really without like 4 months of work:) There will be a feature to send resources to players first, and once guilds are introduced it would be mostly about resources, wealth and units gaining and sharing - small steps for now:)

miklos1
02-06-2013, 11:22 AM
kk just throwing it out there its not like im not all ready hooked just would love a capital city for alliance.