View Full Version : Siegeworks Preview II - New Orcish Towns.

Konstantin Fomenko
10-11-2012, 05:07 PM
Location: Thikken Dal
Bastra is Makkada's main port, originally built by the legendary king Akkanar, famed for his obsession with a pillaged elven book. The strange concepts contained within spurred the king to many unusual acts. His final deed was the undertaking of great monument. To this end, he claimed the cliffs of Bastra, and the giant waterfall now known as Akkanar's Grief. For two decades he attempted to reshape rocks and redirect water, but was killed in a coup before his monument had been completed. Today, Bastra's reputation is for naval power, and it lies between the twin gulfs that feed Makkada.
<a href="http://www.reverieworld.com/screenshots/ff55/bastra1.jpg"><img src="http://www.reverieworld.com/screenshots/ff55/bastra1.jpg" width=520></a>

Location: Brakental
Little knowledge of Bringen circulates the outside world. Rumor suggests it may harbor a notorious gang of pirates, the Kat Anad, who swear no allegiance to any orc king. Though they are despised by many, Bringen is the only port in the region, and thus it is protected by the city of Pultak. It seems that the lawless streets of Bringen will remain so long into the future, and its many undesirable inhabitants will continue their despicable ways.
<a href="http://www.reverieworld.com/screenshots/ff55/bringen3.jpg"><img src="http://www.reverieworld.com/screenshots/ff55/bringen3.jpg" width=520></a>

Location: Thikken Dal
It is said that if one were to destroy Dintalla, one would cripple the entire orc navy for a generation. From Dintalla come the planks of almost every orc ship, and it is Gokkholm's primary lumber source. As such, it is heavily guarded by its chief clients - Makkada, Ral Nistro, and Bastra. Far away, elves lament the thousands of trees destroyed at the hands of orcs, little understanding the pride orcs take in their achievements.
<a href="http://www.reverieworld.com/screenshots/ff55/dintalla1.jpg"><img src="http://www.reverieworld.com/screenshots/ff55/dintalla1.jpg" width=520></a>

Ma Tinro
Location: Brakental
Isolated by the Brakental desert, Ma Tinro has changed little in 1000 years. Life is slow, and death is fast. Survival is the main concern. The citizens have learnt to live from the desert's meagre offerings, and are completely self sufficient. Positioned in a valley, the town is protected from the worst of the sand storms, but it is by no means a pleasant place. Perhaps because of this, it has been allowed to grow, and now boasts some wealth, along with the necessary defenses.
<img src="http://www.reverieworld.com/screenshots/ff55/matinro2.jpg" width=520> (http://www.reverieworld.com/screenshots/ff55/matinro2.jpg)

Location:Flatten Rol
Mistra, located deep within the orcish swamp, is the last of the goblin towns. This enslaved race shines brightly only here, where goblin artistry still thrives, and where the great swamps have many times thwarted the might of orc armies. Goblin cunning has also played its part – for Mistra was built as a near-impervious fortress with only two narrow entrances, which funnel attackers into choke points beneath a hail of eager arrows. Such failed attacks have given birth to the insult "I wish you death while goblins laugh!"
<img src="http://www.reverieworld.com/screenshots/ff55/mistra2.jpg" width=520> (http://www.reverieworld.com/screenshots/ff55/mistra2.jpg)

10-11-2012, 05:19 PM
Looks awsome - especially the one with the waterfalls. Looking so much forward to expansion...