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View Full Version : Welcome our new warriors (and builders)!


Konstantin Fomenko
09-17-2012, 10:15 AM
Exciting news today - Reverie World Studios have teamed up with IndieBundle Team to release an awesome new bundle package, featuring Dawn of Fantasy and two other awesome titles - Depth Hunter, The Sparkle 2.

We expect great results from this cooperation - with the goal of growing Dawn of Fantasy community and player base. So please join us in welcome the new players and make them feel welcomed and help them join in (you can attack and burn their towns later:p)

http://www.indiebundle.org

Partl
09-19-2012, 04:31 AM
Hey ... thats great news. Keep it up :D

Konstantin Fomenko
09-19-2012, 08:49 AM
Quick update - the celebratory post was a bit premature, as bundle advertising only starts on Friday. But we should start seeing a lot more players online next week:)

Destra
10-13-2012, 05:49 PM
TBH I just got the bundle for this game, 5 dollars vs 30 dollars, was an easy decision. >_>

Konstantin Fomenko
10-15-2012, 11:24 AM
We are seeing a huge surge in player numbers, I won`t be surprised if we`ll be at something like 500 daily players towards end of the week. And yeah - the greenlight bundle is a great deal. But our own website offer - with 20$ in free content can still compete - somewhat:)

Xixixtle
10-15-2012, 11:19 PM
Any word on Siege works expansion release? Or still "late fall"... Haven't gotten any fights in a couple days now... I haven't been on in prime time, but I have some Orcs seeking to spill da gellem...

Konstantin Fomenko
10-16-2012, 12:21 PM
Xixixtle,

Our daily player base is greatly growing for 6th consecutive day - as we are finally getting really good new player traffic. Hopefully towards end of the week finding a PvP partner will be a problem of the past. Meanwhile I would recommend searching in the Rollingplain region, and trying with armies around 200 to 300 strength.

And I can`t comment on the Siegeworks release date yet, but we`ll hopefully set an exact date in the near future. However - Siegeworks won`t release fix the problem of not being able to find PvP games, only larger player population will, and looks like we are on a right track there.

buddhist23
10-16-2012, 01:28 PM
someone remind me why i paid a hefty price for this when people pay 5 dollars and get an amazingly great deal.

GPS51
10-16-2012, 03:54 PM
You've owned it for a lot longer then they have ;)

buddhist23
10-18-2012, 09:30 AM
thats not a valid excuse. Just because I owned it for a lot longer than others have, does not mean the level of enjoyment will be the same. For instance, the content in this game is good enough for a few weeks of play. I haven't played Dof for a LONG..LONG... time because its the same thing every time i log on. Lack of players..etc. Now people spend 5 dollars, get like a guarantee for a steam key while i've been waiting for months just for that. AND..they get more than 1 game. Their level of enjoyment surpasses that 5 dollars alone. Hell,even if they get tired of dof, they have the other games for 5 bucks. And having an advanced kingdom is worthless because its so easy to make one like mine in a matter of days. By then, all the new people will have already caught up to me.

Giving away the game for free...5 dollar deals...really, how much more can i take watching a bad investment go horribly wrong.

szebus
10-18-2012, 10:47 AM
You should view the problem from other perspective and this would be the "I gave a donation for the game to develop further, so I contributed for the evolution of the MMORTS genre". :D

tentimes
10-19-2012, 05:02 AM
someone remind me why i paid a hefty price for this when people pay 5 dollars and get an amazingly great deal.

Maybe do what I did - I bought a copy for my brother ;) The more people play, the better the experience. Another thing is that if we keep buying bloated crap at full price (more than DoF cost at release) then EA etc will keep charging it. This way we encourage indie developers and keep prices reasonable, plus shorten the link between players and developers.

A while back I took the decision that I was going to spend my game money smarter and in addition to encouraging others to buy great indie games I also take part in Greenlight and support projects on kickstarter.

If us gamers spend our money better we will get better games and more sensible (listening) developers. I think Reverie have done a great job on listening to their customers and think this should be rewarded. I also think it's a great game.

szebus
10-19-2012, 12:27 PM
I need a like button for your post :) ... but i gave you a reputation up.

Brian Shingles
10-20-2012, 07:12 AM
Virtually all products go on sale at some point or reduce their price over time.

If you don't think a game is worth the full price, then don't pay it, wait for a sale instead.

If you can't wait and you're willing to pay full price, why complain when others get it cheaper later on?

Partl
10-20-2012, 08:36 AM
thats not a valid excuse. Just because I owned it for a lot longer than others have, does not mean the level of enjoyment will be the same. For instance, the content in this game is good enough for a few weeks of play. I haven't played Dof for a LONG..LONG... time because its the same thing every time i log on. Lack of players..etc. Now people spend 5 dollars, get like a guarantee for a steam key while i've been waiting for months just for that. AND..they get more than 1 game. Their level of enjoyment surpasses that 5 dollars alone. Hell,even if they get tired of dof, they have the other games for 5 bucks. And having an advanced kingdom is worthless because its so easy to make one like mine in a matter of days. By then, all the new people will have already caught up to me.

Giving away the game for free...5 dollar deals...really, how much more can i take watching a bad investment go horribly wrong.


Hmmm, i dont know whats your problem... u complain about empty servers, but when the price is falling (leading to more ppl buying it = more players), u complain that u have payed too much or what?

After all, when u bought that game, u made a deal. U had an agreement, that the price is ok for the product, otherwise u wouldnt have bought it.
Now after months or more, u feel betrayed cos u payed 10 or 20 bucks more? Thats childish in my eyes - and not very "buddistic" either...

I would even welcome a FTP-model, if it just brings more players + the finances to support that awsome game.

Imo, u are really overreacting in an disturbing kapitalistic way... sorry if u dont agree.