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Kire
04-29-2009, 01:55 PM
Hello i am quite new so i maybe missed something... but as i was looking around not. Have just a question if units with shields could block enemy arrows so they dont damage them?
Personally i like this idea so that also the size and position of shield or archers matters (for example archers are on right side of the enemy so their arrows hit them on side where is not shield but weapon) .
This would quite increase tactics if its not already there and i missed it.

Puppeteer
04-29-2009, 03:02 PM
Firstly, welcome to the forums!
Secondly, this is indeed a good idea and sounds like something Reverie has/would have/will implement, due to the nature of combat being RPG. The devs will have to confirm this. I would however love to see a longbow arrow splinter a shield right in two though :p

Esculas the Mighty
04-29-2009, 06:56 PM
Firstly, welcome to the forums!
Secondly, this is indeed a good idea and sounds like something Reverie has/would have/will implement, due to the nature of combat being RPG. The devs will have to confirm this. I would however love to see a longbow arrow splinter a shield right in two though :p

i have always preferred them going into a certain stance to limit the amount of arrow damage

nickson104
04-30-2009, 11:43 AM
Firstly, welcome to the forums!
Secondly, this is indeed a good idea and sounds like something Reverie has/would have/will implement, due to the nature of combat being RPG. The devs will have to confirm this. I would however love to see a longbow arrow splinter a shield right in two though :p

Thats not a very strong shield then... ;) :p longbows are good but they are not as powerful as crossbows, crossbows fire at a higher velocity but flew in a straight line rather than an arc due to its nature... it had shorter range and was slower but was a stronger weapon making it the prefered weapon against heavily armoured units... (correct me if im wrong)
So.... same image... but with a crossbow :)

Puppeteer
04-30-2009, 02:52 PM
Longbow arrows could pierce through armour and shields, if it was a direct shot (ie. not from above, but aimed straight at the chest). 'Stronghold' isn't that accurate.

nickson104
04-30-2009, 03:03 PM
Longbow arrows could pierce through armour and shields, if it was a direct shot (ie. not from above, but aimed straight at the chest). 'Stronghold' isn't that accurate.

I havent played the original stronghold just the sequel... but i wasnt refering to that, yes the longbow has a great penetrating power but it required a great deal more strength also to pull the bow and it was difficult to find the trees suitable for making good longbows. The crossbows simplicity in its firing mechanism gave it a slightly bigger penetrating power as the velocity was slightly higher. The longbow was far its superior but due to its high costs and high training times it became less used than the crossbow...

Gigz
04-30-2009, 04:27 PM
England famous Long Bow Archers anyone ? ^^ does were the beast of the bows , and were able to kill just about anything , but yeah for heavy armor direct hit was devastating ^^

Puppeteer
05-01-2009, 10:13 AM
nickson I never debated that. I was debating your comment that "Thats not a very strong shield then...". The crossbow notion was a given.
You can blame the Welsh for inventing the longbow.

nickson104
05-01-2009, 05:02 PM
nickson I never debated that. I was debating your comment that "Thats not a very strong shield then...". The crossbow notion was a given.
You can blame the Welsh for inventing the longbow.

Im welsh... :) :p and fair point you didnt hehe i got carried away ::o actually i remember what i first thought, by shattering the shield i got an image of it literally shattering into hundreds of pieces whereas the arrow would more likely pierce the shield sorry for getting a little carried away :D

Joseph Visscher
05-02-2009, 04:31 PM
Units with shields have more armor towards projectiles, and most of them have formations and stances to better protect themselves behind that shield from projectiles.
For directional damages and bonuses, its do-able, but not currently in game and I don't think its even been thought of, our units in game are in many various angles while fighting enemies, using this feature tacitly would be very tricky.

Kire
05-14-2009, 05:28 AM
units in game are in many various angles while fighting enemies

Well i am not sure if i got the "tricky" part right from you at end, you thought that it is tricky for ppl there who for example just turn around in sec and got hit in back or shield...., or you ment tricky to make such an effect?

This effect seems very realistic and important to me like in every real battle they were moving/turning (if they had space, like they didnt have in ancient greece ... dont know the name of that formation in english) and in real battle if you were unlucky, you are slashing poor ppl or blocking an attack from sword from the front, but at the same time they ambushed with archers from the back so they werent protected there and got pew pewed =) (also nice tactics for ambushes). And also the soldiers with biiiiiig shield for example would last muchmuch longer (maybe also survive the storm of arrows if lucky) than the one with smaller.. in the effect of storm of arrow (my expression for a lot of incoming arrow projectiles) the soldier with your effect - just take less dmg from arrows they would eventually kill him if they hit him.. and thats not much realistic if you look the point of the biiiiig shield.

So i think the all the time turning soldiers in this game doesnt seem to be tricky for me (units have shields for a reason and not just for their look), well but you have more experience with these stuffs how they work ingame so i can be totally wrong.
If you meant with tricky - hard to make this effect, just skip this wall of text =).

And dont take me wrong, i have never seen or been so excited for an incoming game as this, tho it looks just wonderful even without this effect i will love it (with this effect would look even nicer but as i said before, i dont know how would this work in games - you are better at it)


*edit: and usually soldiers are turning around in battles so you wouldnt shoot with archers at them because you could also hit yours (i didnt look on forum about this - if you can or cant shoot your ppl with archers, so ignore this if you cant =P).

nickson104
05-15-2009, 04:18 PM
*edit: and usually soldiers are turning around in battles so you wouldnt shoot with archers at them because you could also hit yours (i didnt look on forum about this - if you can or cant shoot your ppl with archers, so ignore this if you cant =P).

It has been discussed, we discussed a possibility of a 'hardcore' server where friendly fire would occur