View Full Version : Nobody In PVP ?
03-15-2012, 02:00 AM
Sorry for my bad english ! :rolleyes:
Yesterday, I would try for the first time a PVP.
So with an army strenght 450, I walk all over the map, I made the search PVP each time, and I found... nothing, no city, no castle, no army... :confused:
Is it normal ?
Thx for yours answers !
03-15-2012, 07:01 AM
Well I guess 450 strength is on the high side, so could be that you don't always find a suitable target with that strength. Did you try the be brave and ranged scouting options? Maybe just try to find a target with an army that has lower strength.
Admittedly the ingame population can still be rather low during european day time, but it always gets better during the european evening/night and american day time.
03-15-2012, 07:12 AM
I tried all options.
This evening in france, i'll try to go with an army less powerful.
So with a city's strengh around 550, I'll never be attack ?
03-15-2012, 09:48 AM
With the low player base PvP targets are not as easy to come by these days.
I`d recommend searching with army of 200, and 400 in Rollignplain region with Be Brave and Remote Scouting.
If you want somebody to attack your town - try asking people in a chat - tell them what region and how strong, and usually somebody will be up for a PvP.
We are including easier PvP search tools, as well as PvP by player name in the new patch later on this week - it should make things easier.
03-15-2012, 03:12 PM
Try talking in chat ask a simple question that you already know alot of people don't greet you but do answer questions and from there just keep talking
03-16-2012, 02:12 AM
Hello, I'm sorrry,
My poor english don't understand : "don't greet you but do answer questions and from there just keep talking"
Yesterday evening, I tried to ask on chat for a PVP, only one anwser saying he can't because he we questing.:confused:
No matter, I'll try this evening also.
Since 3 weeks of play, I don't made one PVP... and this part of game is really attractive !
Have a good day !
In france, it's the morning now and I've to go to work !
03-16-2012, 02:25 AM
what i mean is to be nice and friendly.
this will make people talk to you more
03-16-2012, 03:00 AM
I'm confused, I'll try to be more friendly ! :)
03-16-2012, 06:00 AM
im not saying you're not friendly remember that :)
03-27-2012, 01:35 AM
I do not want to create new topic, so I am writing here.
Since the author touched the pvp issue here, I let myself add two words to the topic.
First of all, finding someone to PvP against is really hard.
But let us say this issue is solveable, I mean, you can downgrade or split your army, march to areas where are more people etc. So this is not totally funkiller, rather patient teacher aspect of the game.
But second point is something that totally breaks any sense of PvP:
I have army 60/60 with average value of 450points. And I happens (that's the proof that previous point is not THAT painful :) someone attacks me. Enemies army value 370 or so. And so the battle begins.
As it turns out, his army is build from 2 melee units, 4 siege weapons and one (I want to stress this out - ONE ) royal dragon. Skipping the battle plan I will get to the conlusion. After losing like 4-6 units to the dragon I am close to killing this royal beast. And in the answer the opposite player gives up. What do I get as a spoils of war? Well...400g and few wealth. Cost of the units lost by my side is around 2000gold. He saves his dragon and in fact does not lose that much (thi 400g and wagon).
So, I would like to ask - where is the sense of PvP in this game? I am almost on the ground with most my units at 10% health to ONE, ONE DRAGON and when with all my average skills I play micro like crazy to not lose these units while the dragon just stands and fights in place (nearly 1 shoting all of my troops) the other player pays me hilarious low amount of gold and gives up. Is that intended to be? The first question is: I can understand that defender can pay off or give up, but the attacker? The second question is - how is it ok, that he attacks me, kills as many my units with his one unit as he can and then with no real penalty he moves back and "gives up"? Since I am losing much more than him in army, losing much more than him in gold, and still he can regenerate after the battle and repeat, where I am not able to get new XX units instantly (time and gold) + training (gold) + heal (gold)?
And btw. I am not QQing, since with my economy it did not hurt me this way, but still...if this kind of action happens more often, that will mean all the game is around 1 unit.
Thank you for any answer to this topic.
03-27-2012, 02:32 AM
as for the 2nd point i do agree giving up shouldn't be a "teleport time" it should be a full drawn rout, if you rout at the start of the match it would only take you a few seconds to escape but if you do it when you're dragon is in the middle of a enemy army about to die...
yeah it brings more balance
03-27-2012, 08:15 AM
The few wealth points you got is the biggest part of the reward - since there is no other way to gain these, typically we value these at 800 gold per 1 influence point. And if we`ll allow to buy these for gold down the road - this will be the rate.
And about the Dragons - if that player would have lost his Royal Dragon - he would have lost 120 influence points forever! And that is a huuuuge investment to loose. If you would have actually managed to kill his Dragon - your Influence reward for the battle would be around 30 btw. And since it looks like this player takes a lot of risks with his Dragon almost getting him killed - one of these battles somebody will get his Dragon killed.
So as you can see there is a lot of pros and cons here on both sides.
03-27-2012, 09:41 AM
Well, all I can see is that I got attacked, almost lost my whole army to one unit and absolutely had no chance to punish/attack the opponent back since he retreated once his unit started droping dangerously low on HP.
There is no fun within. And since wealth is the main/only target (at least this is what I conlude from your answer, sir), if the game attracts more players, the endgame will look like mass royal dragons vs mass royal dragons.
So to sum up - my experience in online kingdom so far - produce units to farm wealth to mass dragons to leave the game 'cos of lack diversity and challenge. This apart from the bugs, that are different story looks like wrong concept to me.
I hope I am wrong about this all, but so far all this looks very true to me :(
03-27-2012, 12:51 PM
Depend of your strategy, i have some wealth but i never use dragons, i think a big and balanced army usually beats a small army with a dragon or even a very small army with 2 dragons.
have some dragons but they are in my town just to avoid a siege, never use them in a pitch battle.
03-29-2012, 01:19 AM
Hi all !
I've made my first pvp this week !
And that's really fun !
I've got only few suggestion for dev ! and others ;)
- 1st, often PVP is lagging a lot (I'll try to reduce screen parameter's) but the last fight was really unplayable...
- 2nd, the new patch is a very goog improvement, but now, if you say "Hi" on the tchat you've been target by a lot of players witch stay in the shadow, I think it will reduce the conviviality of the chat^^.
First example yesterday I ask for a coop ==> two army was attacked in the same time
2nd example the day before, I ask one player for a little friendly pvp ==> I ve been attack by 2 others players !! ;) and can't do my friendly pvp looool
Conclusion : The spirit of the game is good ! And to be quiet, stay out of the chat :confused:
What do you mean about that ? Do you think it's normal ?
03-29-2012, 05:07 AM
i call them skulkers, there quite fun to trick into attacking you, then owning them XD
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