View Full Version : Co-oP fixed, but new problems o-O

03-02-2012, 08:41 AM
First off id like to thank the dev team on the fast fix on the unit de-spawn issue and co-op may now resume....however the co-op siege does not end when the enemy leader is killed or all enemy units are wiped out. You must manually leave via the world map, and no reward is granted to either player. This was tested at Darssen.

03-02-2012, 10:55 AM
The victory condition was changed to stop people from pounceing dragons ontop of the hero,i do believe its occupy inner area where the hero is for an extended ammount of time

Konstantin Fomenko
03-02-2012, 02:01 PM
I`ve just confirmed that victory condition should fire, we didn`t change anything and it worked last time we tested. You do need to occupy the main Keep (where the King was) and kill all enemies around the Keep.

03-02-2012, 02:27 PM
we did that tho....and with troops not dragons....lol I use my dragons for long range support and only in the start the keep was flooded with troops untill we got tired of waiting.