Konstantin Fomenko
02-29-2012, 12:46 PM
Dear Players, we are testing a potential global fix for 'out of sync' and 'disconnection' problems in PvP and CoOp. In theory today`s patch should eradicate 90% of remaining OOS problems, so we invite you to try out PvP and CoOp with today`s patch and please let us know if you still encounter any problems. As a downside today`s patch comes with a minor increase in loading screen time for slower Dual Core computers. We expect to fix this with-in a week once we unroll the new pathfinding!
Patch is Live
Patch # 1.2.1 B
:::::Major Fixes and Additions:::::
-Fixed majority of PvP and CoOp Disconnect and Out of Sync bugs
-Unfortunately increased loading time for dual core CPUs, as part of the above fix
:::::Minor Fixes and Additions:::::
-Fixed the bug that allowed player to open multiple transfer windows between armies
-Moved Credits to the Main Menu and polished Singleplayer menu
-Chat will flash all the time as it did before by request
Patch is Live
Patch # 1.2.1 B
:::::Major Fixes and Additions:::::
-Fixed majority of PvP and CoOp Disconnect and Out of Sync bugs
-Unfortunately increased loading time for dual core CPUs, as part of the above fix
:::::Minor Fixes and Additions:::::
-Fixed the bug that allowed player to open multiple transfer windows between armies
-Moved Credits to the Main Menu and polished Singleplayer menu
-Chat will flash all the time as it did before by request