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View Full Version : Patch # 1.1.7 C - Not just a pretty picture!


Konstantin Fomenko
01-11-2012, 02:29 PM
And we are back with another patch ahead of the massive player invasion starting later tonight. Biggest addition today is reworked minim-map code that actually makes it more than a pretty picture - allowing tasking troops at precise co-ordinates as well as easily switching view - and actually getting it to work as intended. In addition over a dozen of other fixes all over the board - please check the patch notes for details. And to remind - as we are moving to expand the player base be prepared for hundreds of new players joining us shortly.

Patch is Live

Patch # 1.1.7 C

:::::Major Fixes and Additions:::::
-Fixed common issue of Connection Timed Out bug in PvP matchmaking
-Fixed changing View and tasking using minimap - bug greatly offset the co-ordinates
-Minimum zoom in decreased, max zoom out increased

:::::Minor Fixes and Additions:::::
-Add confirmation dialogue to the Unit Discard menu
-Fixed the big with empty Transfer window appearing when clicking on NPC towns
-Disabled exploit with archers gaining free XP from shooting Oil Slicks
-Fixed Ogre techs and balanced the unit`s stats and XP gain
-Polished Human Fire Cat and Oil Traps
-Add Destruct button to Garviola
-Changed the way ranged units gain XP from kills, more balanced now
-Healing Wells and other healing area heal twice as slow now
-Improved victory conditions for Quest with attacking AI homelands
-Fixed Sir Lentoth quest Civil Unrest getting stuck in cinematic
-Fixed Pursuit of the Wizard quest victory condition
-Fixed the bug with building more than one Oil Pots on bastions and positioning
-Low texture quality units will no longer appear in the middle of cinematic scenes

buddhist23
01-11-2012, 06:37 PM
Patch is Live

Patch # 1.1.7 C

:::::Major Fixes and Additions:::::
-Fixed common issue of Connection Timed Out bug in PvP matchmaking
-Fixed changing View and tasking using minimap - bug greatly offset the co-ordinates
-Minimum zoom in decreased, max zoom out increased

:::::Minor Fixes and Additions:::::
-Add confirmation dialogue to the Unit Discard menu
-Fixed the big with empty Transfer window appearing when clicking on NPC towns
-Disabled exploit with archers gaining free XP from shooting Oil Slicks
-Fixed Ogre techs and balanced the unit`s stats and XP gain
-Polished Human Fire Cat and Oil Traps
-Add Destruct button to Garviola
-Changed the way ranged units gain XP from kills, more balanced now
-Healing Wells and other healing area heal twice as slow now
-Improved victory conditions for Quest with attacking AI homelands
-Fixed Sir Lentoth quest Civil Unrest getting stuck in cinematic
-Fixed Pursuit of the Wizard quest victory condition
-Fixed the bug with building more than one Oil Pots on bastions and positioning
-Low texture quality units will no longer appear in the middle of cinematic scenes

One day i'll see "Pathfinding!" on the patch title. HOPE!!!!!!

"And we are back with another patch ahead of the massive player invasion starting later tonight"

What does that mean?

Konstantin Fomenko
01-11-2012, 09:22 PM
You`ll know in 24 hours:) We are starting to actively grow our player population.

buddhist23
01-11-2012, 10:47 PM
You`ll know in 24 hours:) We are starting to actively grow our player population.

So you are saying you have humans locked in chairs with computers in front of them. When the dream patch hits, you say" LET THE GAMES BEGIN!" and instantly 1000s of players log in at the same time? Wow..you run a pretty good human farm ;]

Neinth
01-11-2012, 11:17 PM
man i wish i grew up on that kind of farm,sure the pig barns and throwing watermelons

andreicde
01-12-2012, 02:50 AM
So you are saying you have humans locked in chairs with computers in front of them. When the dream patch hits, you say" LET THE GAMES BEGIN!" and instantly 1000s of players log in at the same time? Wow..you run a pretty good human farm ;]

not exactly,but it'll be big :D

szebus
01-12-2012, 04:44 AM
Can't wait to see what it is :D

Dreamwalker
01-12-2012, 04:18 PM
-Low texture quality units will no longer appear in the middle of cinematic scenes

Thank you! I don't know how many times a serious dialouge between me and some archon has been spolied by some random sentries wandering by. :D

buddhist23
01-12-2012, 05:20 PM
i see the marching of a thousand players.....