Konstantin Fomenko
01-06-2012, 07:21 PM
As we continue the week today`s patch addressed the difficulty issues new players had with getting into the game. Specifically we made town and unit building progress much quicker for the first few hours. In addition this patch makes Questing take on a new importance - with much higher resources and gold rewards as well as doubled influence rewards. And of-course the usual set of bug fixes and polish. Stay tuned for another major patch early next week.
Patch is live!
Patch # 1.1.7 B
:::::Major Fixes and Additions:::::
-Starting new towns is made much easier and faster with additional resources
-Doubled influence reward for all quests
-Significantly increased quests rewards especially for the start-up quests
-Siege Towers and Ladders always perfectly attach to the walls now
:::::Minor Fixes and Additions:::::
-Fixed gatehouse and walls destruction not removing gates or props
-Fix for Wall Staircases in towns saving in the wrong position
-Disabled units ability to walk on broken down walls and towers
-Discard Menu now works without resources or unit limits
-Temporary fix for Winter in PvP bug
-Fixed the bug with Enchanter and Foot Knight insane healing spell
Patch is live!
Patch # 1.1.7 B
:::::Major Fixes and Additions:::::
-Starting new towns is made much easier and faster with additional resources
-Doubled influence reward for all quests
-Significantly increased quests rewards especially for the start-up quests
-Siege Towers and Ladders always perfectly attach to the walls now
:::::Minor Fixes and Additions:::::
-Fixed gatehouse and walls destruction not removing gates or props
-Fix for Wall Staircases in towns saving in the wrong position
-Disabled units ability to walk on broken down walls and towers
-Discard Menu now works without resources or unit limits
-Temporary fix for Winter in PvP bug
-Fixed the bug with Enchanter and Foot Knight insane healing spell