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View Full Version : Patch # 1.1.5 C - One more 2011 Patch!


Konstantin Fomenko
12-27-2011, 03:13 PM
The year is drawing for the close, but with a few days left till we ring in the 2012 - and hopefully still all be alive and no end of the world and all - we managed to get back to the office for some holiday time work. Today`s patch address couple of high priority issues reported by our players. To help encourage more Holiday PvP bloodshed we have fixed Victory condition bug in PvP gameplay. In addition we have finally fixed the rare issue that locked out some players from their beloved homelands - fixing the loading screen freeze once and for all. If you were effected by this bug please confirm here if this patch fixed your homeland. Check the Patch notes for a full list of fixes and changes. And on a completely unrelated topic - we have just announced a 30% boxing week sale - so if you want to get a friend into the Dawn of Fantasy - now is the great time. Best New year Wishes - Reverie Team.

Patch is Live

Patch # 1.1.5 C

:::::Major Fixes and Additions:::::
-Fixed rare issue where loading freezes and homeland can`t be loaded
-Fixed PvP victory problems - with victory and defeat conditions not always working
-Fixed rare issues causing players to loose units or entire army after PvP or Quests

:::::Minor Fixes and Additions:::::
-Increased performance of the main menu scene
-Fixed death animation for AI dragon in Sssilistra region. Bug spawned two dragon corpses
-Fixed dragon AI in Sssilistra ignoring player units
-Change unit XP indicator to only show integers, and included round up for unit hit points

::::Balance Adjustments:::::
-Garviola stays underground longer when eating a victim.
-Fixed Elven Swamp homeland hole in the walls - that allowed enemies in

Neinth
12-27-2011, 03:33 PM
Was able to load into mine that was frozen :>

Edit:and we`ll issue you 20$ value in free Influence

Just wanted to be a smart ass,will take that in small bills though lmao

Dreamwalker
12-28-2011, 10:51 AM
Another nice patch, guys.

Quick question: when do you think new content (like hero customization and alliances) will be in? Just wondering, there hasn't been much mention of it lately.

P.S. The end of the world isn't until December 21, 2012. So we have a whole 'nother year. :p

Konstantin Fomenko
12-28-2011, 11:51 AM
Next year will be all about the new content - as our first phase - getting game playable is almost complete with over 450 bugs fixed in the past 3 months:)

And our plans don`t just include 6 player pvp, alliances, new pathfinding, hero customization e.t.c there is alot more we plan to add. I think we`ll start seeing first new features in the next week or two - starting with Player Profile Window/Achivements/PvP Ranking and NPC towns diplomacy and political set-ups for NPC towns and the world map.

andreicde
12-28-2011, 12:03 PM
ok well since garviolas are 1 time use now,might as well just remove their population count. 1 min is enough for the enemies to be quite far from the garviolas

buddhist23
12-28-2011, 07:09 PM
Next year will be all about the new content - as our first phase - getting game playable is almost complete with over 450 bugs fixed in the past 3 months:)

And our plans don`t just include 6 player pvp, alliances, new pathfinding, hero customization e.t.c there is alot more we plan to add. I think we`ll start seeing first new features in the next week or two - starting with Player Profile Window/Achivements/PvP Ranking and NPC towns diplomacy and political set-ups for NPC towns and the world map.


Thank god..i was getting bored of pointlessly slaughtering npcs... ;D

"ok well since garviolas are 1 time use now,might as well just remove their population count. 1 min is enough for the enemies to be quite far from the garviolas"

Would you like some wine with that?

Neinth
12-28-2011, 08:12 PM
starting with Player Profile Window/Achivements/PvP Ranking and NPC towns diplomacy and political set-ups for NPC towns and the world map.

acheivements sound cool.Had the thought dragon slayer,ogre tamer,maybe go all roman and do some glaidator style stuff once the hero's have some differences.

Dreamwalker
12-29-2011, 09:56 AM
Next year will be all about the new content - as our first phase - getting game playable is almost complete with over 450 bugs fixed in the past 3 months:)

And our plans don`t just include 6 player pvp, alliances, new pathfinding, hero customization e.t.c there is alot more we plan to add. I think we`ll start seeing first new features in the next week or two - starting with Player Profile Window/Achivements/PvP Ranking and NPC towns diplomacy and political set-ups for NPC towns and the world map.

THANK YOU! This will be sweet. :D

knightl
12-29-2011, 11:34 PM
Next year will be all about the new content - as our first phase - getting game playable is almost complete with over 450 bugs fixed in the past 3 months:)

And our plans don`t just include 6 player pvp, alliances, new pathfinding, hero customization e.t.c there is alot more we plan to add. I think we`ll start seeing first new features in the next week or two - starting with Player Profile Window/Achivements/PvP Ranking and NPC towns diplomacy and political set-ups for NPC towns and the world map.

wow thats a outstanding job and you guys have been very dedicated on DESTROYING all bugs for us unlike SOME companys *cough*EA*cough* and its gonna be great to see what wacky things you have planned for us