PDA

View Full Version : Elensul's bug reports / Other reports


Elensul
12-08-2011, 07:50 PM
• Army name reset
Every time i create an army, i may name it as i want.
But each time i relog - the army's name is reset to ARMY 1 (Which is not realy a problem, but
i'm having like 3 armies called all ARMY 1...)

•City names
I don't see the first letter of most of the city names.


^
Seems these bugs are known (spoke with other players online about), i've tryed to search topics with, but didn't find out.

• On an unknown period of the year/day ingame, i have green, green glitching textures
(maybe shadows?) in my town.
I'll add a screen shot when i see this again. It seems to be specific to a period (dawn?).
//nvidia 540M, 4Gb ddr3, Win 7 HomePrem , core i7-2630QM, drivers + Dx up to date.


Not realy bugs but things i think you should be aware of will follow:

• "AFK units" Some of my units are often idle(not ranged ones) while enemies are nearby
even if i never use stand ground stance. It seems to be random...
They just stand and look to an enemies' archer pack after they've killed one.

• The "attack move" seems to be not working/bad working?
I've tryed to activate it by different ways and with different units and
it seems to work only with *some ranged*. (With archers yes, dwarven gunners no...)

• Unit interraction problems:
Enemy units running in front of my hero
My hero makes strange moves (Tryes to attack?)
Hero rarely has time to hit them/Hits realy slow when this running by units attack him.

• Mob controlled fortresses' are realy weak Vs pull
Ie: I make my hero run in the enemy forces (they're realy slow, so rarely hit the hero hard)
I pull my hero back, taking some of the enemies with him
They are killed by ranged units (even few squads)
Then i repeat this till there is 0 pullable enemies left. If some still stand i move the ranged forces closer.
= 0 Losses = high unit level easy = low challange


Over all the game works pretty good. 0 crashes or severe bugs.

Elensul
12-09-2011, 07:12 PM
Oh, just managed that i've managed to post in the wrong thread :confused: ... Sorry about that

If it could be moved, could be cool x)