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AvengingEvil
02-07-2009, 09:50 AM
how is the online part of the game going to work. is it going to be instance multiplayer where you start from scratch everytime and destroy the opponents and win... then start all over again or is there going to be one in wich there is a continuous game where you can decide to defeat player or just rule your castle, or is both methods going to be implemented also in multiplayer do we have to only fight real players or is there like npc quests that happen from time to time? also how much impact are our actions going to have in the game world? in know its probably huge but is it going to be like all the other boring mmo where u kill x things rinse and repeat or is it going to be like darkfall where if one person kills a monster no one else can ever do it? wow long post but i am intrested in the mmorts part of the game more than the single player and i want to know if its going to be worth to build a stronghold in mmorts if its just gonna dissapear.

Darvin
02-07-2009, 01:52 PM
We do know there will be a standard "skirmish" mode separate from the MMORTS component which will play like a regular RTS where you start with a small town and have to build up an army. We don't have details on how the MMORTS component will function yet, and I'm under the impression that a lot of the details aren't finalized anyways.

Joseph Visscher
02-08-2009, 12:04 PM
how is the online part of the game going to work. is it going to be instance multiplayer where you start from scratch everytime and destroy the opponents and win... then start all over again or is there going to be one in wich there is a continuous game where you can decide to defeat player or just rule your castle, or is both methods going to be implemented also in multiplayer do we have to only fight real players or is there like npc quests that happen from time to time? also how much impact are our actions going to have in the game world? in know its probably huge but is it going to be like all the other boring mmo where u kill x things rinse and repeat or is it going to be like darkfall where if one person kills a monster no one else can ever do it? wow long post but i am intrested in the mmorts part of the game more than the single player and i want to know if its going to be worth to build a stronghold in mmorts if its just gonna dissapear.


This is unofficial, content may change.
Dawn of fantasy's MMORTS mode will progress from one game to the next, stronghold and everything else included, there is a variety quests that are fun and help you progress a lot faster until you are big enough for a human vs human game. After you are large enough and have armies you can defend your homeland from attack or send them out on the world map to quest locations or fight other player's strongholds, or even intercept other enemy armies for army vs army battles. Your units' stats are kept from one game to the next, so your armies don't only get bigger but also get experienced in fighting. A player can not attack another player that is Offline. If you are in a battle you can quit by paying him off with resources; if you are defeated, your stronghold will be in ruins but not destroyed and you will be set back several in game days (24 real minutes is 24 ingame hours) repairing and rebuilding your armies, but if you defeat your enemies, not only are you and your units more experienced, but you can loot the dead for lots of resources (By the way, Orcs eat the dead while looting).

The Witch King of Angmar
02-08-2009, 02:54 PM
Does setting your army back a few days just slow you down as far as advancement. Ex: I bought 5 groups of horses on Day 3 and I lose. It sets me back to Day 1, I won't have those horses. Is that how it works? Also, depending on who you lose to, will the number of days be changed (the better the player, the less days you're set back)?

Thanks

Bryan Oakley
02-08-2009, 03:34 PM
It will not physically take your game back in time. What Joseph meant was it may take you several in game days to repair your walls and get your army back up too its previous might. However, nothing in this area has been finalized yet.

Darvin
02-08-2009, 05:55 PM
Sounds to me like your countermeasures for "chickening" are a bit weak. Paying a lump sum of resources may be a better deal than allowing your castle to be destroyed, so players will not be encouraged to play to the bitter end. It's demoralizing enough as it is to fight a losing battle, but no one will do it if they can just pay their way out.

nickson104
02-10-2009, 01:25 PM
Sounds to me like your countermeasures for "chickening" are a bit weak. Paying a lump sum of resources may be a better deal than allowing your castle to be destroyed, so players will not be encouraged to play to the bitter end. It's demoralizing enough as it is to fight a losing battle, but no one will do it if they can just pay their way out.

That is a very well put point and one i personally agree with, why pay perhaps X stone Y wood and Z gold when i could just pay V gold instead... saving resources and it could turn out cheaper and at least time conserving, also what happens if a player were to disconnect or turn his computer off during the game? is that an instant loss or the game is null and void as in most games...

Darvin
02-10-2009, 01:56 PM
also what happens if a player were to disconnect or turn his computer off during the game? is that an instant loss or the game is null and void as in most games...
Should be an instant loss; we don't want to actually encourage this behavior.

nickson104
02-10-2009, 03:39 PM
Should be an instant loss; we don't want to actually encourage this behavior.

Because its pathetic, unsporting and childish :)

aVeron
02-10-2009, 05:05 PM
Instant Ban and loss would be fair.. :p

Darvin
02-10-2009, 05:10 PM
Now why would you ban someone for that? You know it does happen legitimately from time to time, and there's no reason to penalize the player any further than giving him a loss.

Konstantin Fomenko
02-10-2009, 05:53 PM
Time to step in and clear things up.
You`ll only be fighting opponents with assets equal to yours + all other allies involved. So EVERY time someone attacks you or you attack someone -it`ll be a fair battle (I can`t get into details on how all of this works out, but we guarantee that you`ll be able to start Player vs Player fast, and it`ll always be a fair match)
With above said - if you are getting attacked, your odds of winning are from 60-40 to 40-60.

But if you have to leave to work soon or your wife is calling you to take out the recycling or you just don`t want to playe PvP right now – maybe you were about to start on a quest - in that case you`ll just pay off your attacker a large sum of money - depending on quite a few factors, and you`ll gain attack immunity from this and other players for quite a while.
In case the battle has already started, and you have to go in the middle of it, depending on how bad things are looking for you, you can also pay your way out - but it`ll cost you more.

Also, the way this is balanced is that once you are badly loosing it`ll be cheaper for you to stay and let other payer enjoy his victory and burning your town.
However, losing a battle is not as bad as it sounds – sure you units are dead, and you have to repair you town if that was your town under attack, or your army was returning home with tons of loot which is now lost – BUT - you`ll be rewarded with increased influence for displaying honour and fighting till the better end. Influence resource plays the key role in our MMORTS – and the only 3 ways to gain in the order of efficiency 1) buy it for real currency, 2) loose pvp battle 3) honour your alliances 4) win pvp battle.

Bottom line – Dawn of Fantasy MMORTS is a brutal place, you`ll have to fight with other players a lot, You`ll need to constantly watch your back – conclude numerous alliances with players around your city to come to your aid if your attacked, visit enemy realms with allied armies to back you up, keep a good amount of gold to pay off if someone attacks you – but that`s just how life is in Mythador in the middle of a realm wide war...you won` be waiting for a wild boar to spawn every 2 minutes so you could kill it and gain +5 XP, you`ll be leading your thousand strong army to a bloody siege – that`s the core of DoF MMORTS gameplay and the kind of grinding which awaits you.

The_Biz
02-10-2009, 07:19 PM
that's hardly grinding

sound fun

Puppeteer
02-11-2009, 10:26 AM
I would never say ban for those who disconnect. I know that my parents are prone to turning off the television or the downstairs computer... in which case my connection is lost immediately. It's very unfair to be penalised for that. Though I acknowledge it's an issue that most likely can't be resolved properly.

Joseph Visscher
02-11-2009, 12:54 PM
I would never say ban for those who disconnect. I know that my parents are prone to turning off the television or the downstairs computer... in which case my connection is lost immediately. It's very unfair to be penalised for that. Though I acknowledge it's an issue that most likely can't be resolved properly.


Would not be a ban, just become defeated and possibly Tributes of resources to the enemies to stop the battle.

anyways, think about this also: Players who do not want to fight might want to just pay up, but really this will delay their kingdom's progression, fighting has its rewards, you must take into account 2 things, your army after a battle is more experienced in fighting, stronger then lower ranked units, and the corpse looting, if you defeat your attacking enemy you are able to loot the dead which gives you a large reward rather then just giving him a large sum of resources.

The Witch King of Angmar
02-11-2009, 02:25 PM
Quick questison which I forgot the answer to. There will be regular non-MMO gameplay right like 1vs1?

Thanks

Andy Joslin
02-11-2009, 03:42 PM
The game modes are:
- Campaign (a game of its own, really. This thing is huge-mongous, and has almost no build&destroy, unlike most RTS campaigns where there is more build&destroy than not)
- Single player skirmish
- Multiplayer skirmish ( the normal RTS multiplayer )
- MMORTS (you could say this has some sub-modes too: Army PvP, city PvP, quests, and a few other things (I'm not sure about alliance[guild] warfare yet))

MrBlack103
02-11-2009, 11:23 PM
Will there be MMO missions that involve battles in or around Non-player cities? It could be cool to have a mission to support the capital of the human empire or something.

Jean=A=Luc
02-12-2009, 04:04 AM
Why wouldn't there be? I think we even got a screenshot or at least a mention of such a type of mission.

Andy Joslin
02-12-2009, 06:01 AM
Will there be MMO missions that involve battles in or around Non-player cities? It could be cool to have a mission to support the capital of the human empire or something.
Attacking and defending non-player cities.

Example:
This is one of the mid-game human quests.
You travel to a capital city of Dagbor, go into the keep, to talk to the King and his advisors, get another hero there to join you. Next you travel to the Orcish region, fight with some Orcs there who ambush, run-away and force you to chase them. After you get information from captured Orc captain, you set-up a camp on the world map, recruit mercenaries - with some funds you just acquired. Next you travel to the Orcish capital city of Makkada, set the forest near the city on fire, break into the city while Orcs try to put out the fire, rush to free imprisoned wizard, after you free him - u fight your way out of the city with Orcs chasing you. You escape and travel back to Dagbor, after that a shipment of stuff will arrive to you Homecity several minutes later - your reward.

AvengingEvil
02-19-2009, 12:12 PM
The game modes are:
- Campaign (a game of its own, really. This thing is huge-mongous, and has almost no build&destroy, unlike most RTS campaigns where there is more build&destroy than not)

hmm does that mean there will be less destorying enemy castles or there will be less enemies to destroy? we will still get to build castles though right?

Puppeteer
02-19-2009, 12:52 PM
It means there won't be many missions at all where all you have to do is build a castle, then destroy the enemy's castle, I think. It will be far more interesting.

nickson104
02-19-2009, 04:57 PM
hmm does that mean there will be less destorying enemy castles or there will be less enemies to destroy? we will still get to build castles though right?

It is the other way around mate...

It meant that there will be less building of bases, and more you have this many units do with them what you will as thats all you have...

The Witch King of Angmar
02-20-2009, 06:59 AM
Personally, I just want to build a massive castle and maybe some camps around it.

nickson104
02-21-2009, 07:49 AM
Personally, I just want to build a massive castle and maybe some camps around it.

Possibly a sandbox mode then?

The Witch King of Angmar
02-21-2009, 02:24 PM
Indeed. That is my number one love of this game.

MrBlack103
02-21-2009, 07:21 PM
That's actually something the developers should consider putting in - a skirmish mode with just you on the map, but you can trigger an invasion if you want. Good for people who just want to get a feel for the tech tree without worrying about winning.

Bryan Oakley
02-21-2009, 09:34 PM
That's actually something the developers should consider putting in - a skirmish mode with just you on the map, but you can trigger an invasion if you want. Good for people who just want to get a feel for the tech tree without worrying about winning.

Actually, that's the way current defending skirmishes work when your playing only an NPC.

MrBlack103
02-22-2009, 01:27 AM
Cool, looking forward to it (if my PC can handle the game, of course!).

Joseph Visscher
02-22-2009, 10:16 AM
Cool, looking forward to it (if my PC can handle the game, of course!).

what are your specs I can give you an unofficial will it work or not
Video card, cpu, vista xp?.

nickson104
02-22-2009, 03:50 PM
what are your specs I can give you an unofficial will it work or not
Video card, cpu, vista xp?.

video card - Nvidia GeForce 7300 GS
AMD Sempron processor 3000+
Windows XP (dont like vista might upgrade to windows 7 though)
ummm i cant remember my other stats and cant be bothered to load up the device manager :p

Bryan Oakley
02-22-2009, 04:47 PM
video card - Nvidia GeForce 7300 GS
AMD Sempron processor 3000+
Windows XP (dont like vista might upgrade to windows 7 though)
ummm i cant remember my other stats and cant be bothered to load up the device manager :p

This game is very ram intensive. So, might be helpful to know that as well.

P.S. Windows 7 is amazing.

Jean=A=Luc
02-22-2009, 06:41 PM
P.S. Windows 7 is amazing.

Rly?

******

Joseph Visscher
02-23-2009, 12:33 PM
video card - Nvidia GeForce 7300 GS
AMD Sempron processor 3000+
Windows XP (dont like vista might upgrade to windows 7 though)
ummm i cant remember my other stats and cant be bothered to load up the device manager :p

Should be able to run fine.

nickson104
02-24-2009, 03:32 PM
Should be able to run fine.

oh thank god :)

and as for RAM its not much and i cant remember it but at a guess its either 512mb or 1gb more inclined to it being 512 for some reason.... although 1gb is more likely :/ that is one of the first things needing upgrading

Jean=A=Luc
02-24-2009, 03:36 PM
Definitely, especially if it's 512mb.

MrBlack103
02-24-2009, 10:50 PM
Not sure what my specs are right now, but I'll definitely need an upgrade in at least 2 areas.