GPS51
10-16-2011, 11:34 AM
So two things I find very annoying and I suspect are from the same code section.
Bug#1. When I send units over a wall using a ladder/siege tower they are unselectable when any part of the unit is using the siege ladder/tower. Now if they stop for some reason (happens almost every time) with any part of the unit on the ladder/tower the whole unit is unselectable and I have to wait until the ladder/tower is destroyed to move the unit again. Which leads me to bug #2.
Bug #2. The aggro radius of my troops in "aggressive mode" is PITIFUL. Typically when I send troops to attack I end up watching 4/16 troops attack the chosen unit while the rest of the unit stands around the targeted enemy unit and just hangs outs. I suggest either 50/75/90% increase of the area that troops will attack to when in the selected mode.
I've had these bugs come together in nasty ways during siege battles. I target an enemy unit inside the wall or attempt to run my troops to a location utilizing a siege ladder/tower. Now 2 or 3 men of any given unit get there first and start combat. The rest of the unit sometimes follows/sometimes just stops then. Now half the unit appears to be stuck on the siege gear making the unit unusable. So any troops that did follow the original 2 or 3 men to the area/targeted enemy stand there and get cut down because the unit is "frozen" by the siege gear and the aggro radius either is too small or broken all together :( PLZ FIX ASAP
Bug#1. When I send units over a wall using a ladder/siege tower they are unselectable when any part of the unit is using the siege ladder/tower. Now if they stop for some reason (happens almost every time) with any part of the unit on the ladder/tower the whole unit is unselectable and I have to wait until the ladder/tower is destroyed to move the unit again. Which leads me to bug #2.
Bug #2. The aggro radius of my troops in "aggressive mode" is PITIFUL. Typically when I send troops to attack I end up watching 4/16 troops attack the chosen unit while the rest of the unit stands around the targeted enemy unit and just hangs outs. I suggest either 50/75/90% increase of the area that troops will attack to when in the selected mode.
I've had these bugs come together in nasty ways during siege battles. I target an enemy unit inside the wall or attempt to run my troops to a location utilizing a siege ladder/tower. Now 2 or 3 men of any given unit get there first and start combat. The rest of the unit sometimes follows/sometimes just stops then. Now half the unit appears to be stuck on the siege gear making the unit unusable. So any troops that did follow the original 2 or 3 men to the area/targeted enemy stand there and get cut down because the unit is "frozen" by the siege gear and the aggro radius either is too small or broken all together :( PLZ FIX ASAP