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View Full Version : possible bad design or bug


andreicde
10-07-2011, 11:17 PM
http://img94.imageshack.us/img94/7241/dof2011100801153754.png (http://imageshack.us/photo/my-images/94/dof2011100801153754.png/)

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If you look to the tower on the right side,it's too low unlike the other one.Not sure if it's on purpose or not but if it's made on purpose there is no point to build tower

Alex Walz
10-08-2011, 02:03 AM
It's more there for aesthetics to nicely close off the wall segment, but I'm sure we can elevate the terrain underneath to make it taller.

That world map interface is more worrisome. ;) Do you remember when that came up?

White935
10-08-2011, 02:07 AM
It's more there for aesthetics to nicely close off the wall segment, but I'm sure we can elevate the terrain underneath to make it taller.

That world map interface is more worrisome. ;) Do you remember when that came up?

thats from PvP connection failure. (aka before the actual battle begins) i've gotten it a couple of times

Magicmud83
10-08-2011, 06:04 AM
I never got that bug until the patch came along to fix it and now get it all the time.

nuraiel
10-08-2011, 07:01 AM
I can't solely be caused by failed PvP connections, as I had it too (1 time up until now) and I wasn't involved in PvP for the whole day where it happend, unless it also can happen when an incoming PvP connection fails (e.g. someone searched for an opponent and you don't even notice that a connection failed) in which case you can disregard everything I just said.

andreicde
10-08-2011, 07:45 AM
It's more there for aesthetics to nicely close off the wall segment, but I'm sure we can elevate the terrain underneath to make it taller.

That world map interface is more worrisome. ;) Do you remember when that came up?

yeah that came up after a player d/ced from pvp