Konstantin Fomenko
10-04-2011, 08:01 PM
Another great patch today - fixing a lot of networking and quest issues. Check the patch log for details. Tomorrow we are hoping to fix a rare but really annoying bug with towns crashing on reload, as well as address workers not doing anything, and couple of rare crash issues. Please keep in mind - tomorrow will be our last patch of this week - as we take a break from daily patching until the 11th, as we finish the work on some new features - including Town VS Army PvP.
Patch # 1.0.4
:::::Major Fixes and Additions:::::
-Fixes problem with palisade walls building ahead of stone walls, this fix will stop construction of palisade walls and will finish stone walls. Palisade wall will be removed after stone walls are complete.
-Fixed a major networking bug - that overloaded peoples connections
-Fixed networking issues with getting stuck on loading screen when returning back to homeland
-Fixed networking issue with chat not working
-Quest line fixed - Woe To The Wood Elf - quest will restart
-Quest line fixed - Contact With Elves
-Quest line fixed - War With The Ancient Enemy
-Quest line fixed - War With Humans
:::::Minor Fixes and Additions:::::
-Fixed techs not increasing resource capacity after a reload
-Fixed exploit with Wargs in Makkada sold for 2 gold
-Fixed minor issue with Dwarven bonus codes
Patch # 1.0.4
:::::Major Fixes and Additions:::::
-Fixes problem with palisade walls building ahead of stone walls, this fix will stop construction of palisade walls and will finish stone walls. Palisade wall will be removed after stone walls are complete.
-Fixed a major networking bug - that overloaded peoples connections
-Fixed networking issues with getting stuck on loading screen when returning back to homeland
-Fixed networking issue with chat not working
-Quest line fixed - Woe To The Wood Elf - quest will restart
-Quest line fixed - Contact With Elves
-Quest line fixed - War With The Ancient Enemy
-Quest line fixed - War With Humans
:::::Minor Fixes and Additions:::::
-Fixed techs not increasing resource capacity after a reload
-Fixed exploit with Wargs in Makkada sold for 2 gold
-Fixed minor issue with Dwarven bonus codes