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View Full Version : Can't log into town - crash on load.


Pyra
10-03-2011, 12:58 AM
I can log into the game server fine, but can't log into my town or units. When I try it crashes, every time.

Pyra
10-03-2011, 01:12 AM
Here is my log.txt, as much of it as I can include(bottom up).


Animation Reference Error "art/models/orc/units/berserker/attack1" file does not exist
Animation Reference Error "art/models/orc/units/berserker/parry" file does not exist
Animation Reference Error "art/models/orc/units/berserker/range/attack_stright" file does not exist
Running Resource\Unit\orc\units\crow.fus
Running Resource\Unit\orc\units\dead berserker.fus
Animation Reference Error "art/models/orc/units/berserker/attack1" file does not exist
Animation Reference Error "art/models/orc/units/berserker/parry" file does not exist
Animation Reference Error "art/models/orc/units/berserker/range/attack_stright" file does not exist
Running Resource\Unit\orc\units\dead goblin prowler.fus
Animation Reference Error "art/models/orc/units/goblin_prowler/defend_long" file does not exist
Animation Reference Error "art/models/orc/units/goblin_prowler/defend_short" file does not exist
SoundEffect Reference Error "Sound/ability/evade/evade" file does not exist
Running Resource\Unit\orc\units\dead goblin raider.fus
SoundEffect Reference Error "Sound/ability/evade/evade" file does not exist
Running Resource\Unit\orc\units\dead impaler.fus
Running Resource\Unit\orc\units\dead labourer.fus
Running Resource\Unit\orc\units\dead marauder.fus
Animation Reference Error "art/models/orc/units/marauder/knocked_down" file does not exist
Running Resource\Unit\orc\units\dead ogre.fus
Animation Reference Error "art/models/orc/units/ogre/parry" file does not exist
Animation Reference Error "art/models/orc/units/ogre/death_alive" file does not exist
Animation Reference Error "art/models/orc/units/ogre/knock_down" file does not exist
Running Resource\Unit\orc\units\dead shaman.fus
Animation Reference Error "art/models/orc/units/berserker/attack1" file does not exist
Animation Reference Error "art/models/orc/units/berserker/parry" file does not exist
Running Resource\Unit\orc\units\dead slayer.fus
Animation Reference Error "art/models/orc/units/slayer/parry" file does not exist
Running Resource\Unit\orc\units\dead warg.fus
Running Resource\Unit\orc\units\farm warg.fus
Running Resource\Unit\orc\units\goblin prowler.fus
Animation Reference Error "art/models/orc/units/goblin_prowler/defend_long" file does not exist
Animation Reference Error "art/models/orc/units/goblin_prowler/defend_short" file does not exist
SoundEffect Reference Error "Sound/ability/evade/evade" file does not exist
Animation Reference Error "art/models/orc/units/goblin_prowler/defend_long" file does not exist
Animation Reference Error "art/models/orc/units/goblin_prowler/defend_short" file does not exist
SoundEffect Reference Error "Sound/ability/evade/evade" file does not exist
Running Resource\Unit\orc\units\goblin raider.fus
SoundEffect Reference Error "Sound/ability/evade/evade" file does not exist
SoundEffect Reference Error "Sound/ability/evade/evade" file does not exist
Running Resource\Unit\orc\units\impaler warg.fus
Running Resource\Unit\orc\units\impaler.fus
Running Resource\Unit\orc\units\labourer.fus
Running Resource\Unit\orc\units\marauder.fus
Animation Reference Error "art/models/orc/units/marauder/knocked_down" file does not exist
Animation Reference Error "art/models/orc/units/marauder/knocked_down" file does not exist
Running Resource\Unit\orc\units\ogre.fus
Animation Reference Error "art/models/orc/units/ogre/parry" file does not exist
Animation Reference Error "art/models/orc/units/ogre/death_alive" file does not exist
Animation Reference Error "art/models/orc/units/ogre/knock_down" file does not exist
Running Resource\Unit\orc\units\pusher.fus
Texture Reference Error "art/icons/orc/units/worker" file does not exist
Animation Reference Error "art/models/orc/units/pusher/idle1" file does not exist
Animation Reference Error "art/models/orc/units/pusher/idle2" file does not exist
Animation Reference Error "art/models/orc/units/pusher/death2" file does not exist
Animation Reference Error "art/models/orc/units/pusher/knock_down" file does not exist
Running Resource\Unit\orc\units\shaman.fus
Animation Reference Error "art/models/orc/units/berserker/attack1" file does not exist
Animation Reference Error "art/models/orc/units/berserker/parry" file does not exist
Animation Reference Error "art/models/orc/units/berserker/attack1" file does not exist
Animation Reference Error "art/models/orc/units/berserker/parry" file does not exist
Running Resource\Unit\orc\units\siege catapult intromap.fus
Running Resource\Unit\orc\units\siege catapult.fus
Running Resource\Unit\orc\units\siege ladder.fus
Running Resource\Unit\orc\units\siege ram.fus
SoundEffect Reference Error "Sound/units/orc/siege_ram/task_stone_01" file does not exist
SoundEffect Reference Error "Sound/units/orc/siege_ram/task_stone_02" file does not exist
SoundEffect Reference Error "Sound/units/orc/siege_ram/task_stone_03" file does not exist
Running Resource\Unit\orc\units\siege tower.fus
Running Resource\Unit\orc\units\slayer warg.fus
Running Resource\Unit\orc\units\slayer.fus
Animation Reference Error "art/models/orc/units/slayer/parry" file does not exist
Animation Reference Error "art/models/orc/units/slayer/parry" file does not exist
Running Resource\Unit\orc\units\warg.fus
Running Resource\Unit\orc\walls\gate.fus
Animation Reference Error "art/models/orc/walls/gate/idle_opened" file does not exist
Running Resource\Unit\orc\walls\gatehouse.fus
Running Resource\Unit\orc\walls\ladder\ladder.fus
Running Resource\Unit\orc\walls\ladder.fus
Running Resource\Unit\orc\walls\light wall gate.fus
Animation Reference Error "art/models/orc/walls/palisade_gate/destruction_4_b" file does not exist
Running Resource\Unit\orc\walls\light wall tower.fus
Running Resource\Unit\orc\walls\light wall.fus
Running Resource\Unit\orc\walls\palisade gate.fus
Animation Reference Error "art/models/orc/walls/palisade_gate/destruction_4_b" file does not exist
Running Resource\Unit\orc\walls\palisade tower.fus
Running Resource\Unit\orc\walls\palisade.fus
Running Resource\Unit\orc\walls\staircase.fus
Running Resource\Unit\orc\walls\tower\corner.fus
Running Resource\Unit\orc\walls\tower\wall.fus
Running Resource\Unit\orc\walls\wall\bare.fus
Running Resource\Unit\orc\walls\wall\column.fus
Running Resource\Unit\orc\walls\wall\heavy.fus
Running Resource\Unit\orc\walls\wall\overhang.fus
Running Resource\Unit\orc\walls\wall\platform.fus
Running Resource\Unit\orc\walls\wall\turn light-in.fus
Running Resource\Unit\orc\walls\wall\turn light-out.fus
Running Resource\Unit\orc\walls\wall\turn-in.fus
Running Resource\Unit\orc\walls\wall\turn-out.fus
Running Resource\Unit\other\arrow.fus
Mesh Reference Error "other/arrow" file does not exist
Texture Reference Error "other/arrow" file does not exist
Running Resource\Unit\other\base.fus
Running Resource\Unit\other\battalion flag.fus
Running Resource\Unit\other\blood splat.fus
Texture Reference Error "art/decals/blood/blood_g" file does not exist
Running Resource\Unit\other\cinematic\menu flag.fus
Texture Reference Error "art/models/worldmap/banners/region/orc_0" file does not exist
Texture Reference Error "art/models/worldmap/banners/region/orc_0" file does not exist
Texture Reference Error "art/models/worldmap/banners/region/orc_0" file does not exist
Texture Reference Error "art/models/worldmap/banners/region/orc_0" file does not exist
Running Resource\Unit\other\cinematic block.fus
Running Resource\Unit\other\collision\rectangle 1.fus
Running Resource\Unit\other\collision\rectangle 2.fus
Running Resource\Unit\other\collision\rectangle 3.fus
Running Resource\Unit\other\collision\rectangle 4.fus
Running Resource\Unit\other\collision\rectangle 5.fus
Running Resource\Unit\other\collision\rectangle 6.fus
Running Resource\Unit\other\collision\solid 1.fus
Running Resource\Unit\other\collision\solid 2.fus
Running Resource\Unit\other\collision\solid 3.fus
Running Resource\Unit\other\collision\solid 4.fus
Running Resource\Unit\other\collision\solid 5.fus
Running Resource\Unit\other\collision\solid 6.fus
Running Resource\Unit\other\collision block large.fus
Running Resource\Unit\other\collision block small.fus
Running Resource\Unit\other\collision block.fus
Running Resource\Unit\other\collision lines\border.fus
Running Resource\Unit\other\collision lines\box 1.fus
Running Resource\Unit\other\collision lines\box 2.fus
Running Resource\Unit\other\collision lines\box 3.fus
Running Resource\Unit\other\collision lines\box 4.fus
Running Resource\Unit\other\collision lines\box 5.fus
Running Resource\Unit\other\collision lines\line 1.fus
Running Resource\Unit\other\collision lines\line 2.fus
Running Resource\Unit\other\collision lines\line 3.fus
Running Resource\Unit\other\collision lines\line 4.fus
Running Resource\Unit\other\collision lines\line 5.fus
Running Resource\Unit\other\fire\fire.fus
Running Resource\Unit\other\fire\flashfire.fus
Running Resource\Unit\other\fire\fullfire.fus
Running Resource\Unit\other\fire\nofire.fus
Running Resource\Unit\other\fire\smallfire.fus
Running Resource\Unit\other\fire\summoned\hay trap.fus
Texture Reference Error "art/models/men/units/fire_cart/trap_snow" file does not exist
Running Resource\Unit\other\fire\summoned\oil trap.fus
Running Resource\Unit\other\fire\summoned\rain.fus
Running Resource\Unit\other\fire\waterrefill.fus
Running Resource\Unit\other\fire\wildfire scorch.fus
Running Resource\Unit\other\fire scorch.fus
Running Resource\Unit\other\gatesphere.fus
Running Resource\Unit\other\healing area.fus
Running Resource\Unit\other\hovermod.fus
Running Resource\Unit\other\indicators\resource.fus
Running Resource\Unit\other\lone blood splat.fus
Texture Reference Error "art/decals/blood/blood_g" file does not exist
Running Resource\Unit\other\lone scorch.fus
Texture Reference Error "art/decals/burn/burn_h" file does not exist
Running Resource\Unit\other\map revealer.fus
Running Resource\Unit\other\markers\ai battalion marker b.fus
Running Resource\Unit\other\markers\ai battalion marker.fus
Running Resource\Unit\other\markers\ai open map area marker.fus
Running Resource\Unit\other\markers\area marker.fus
Running Resource\Unit\other\markers\attack ground.fus
Running Resource\Unit\other\markers\battalion marker.fus
Running Resource\Unit\other\markers\creep camp marker.fus
Running Resource\Unit\other\markers\deer spawn.fus
Running Resource\Unit\other\markers\forest fade generator.fus
Mesh Reference Error "" file does not exist
Texture Reference Error "" file does not exist
Running Resource\Unit\other\markers\mine marker.fus
Running Resource\Unit\other\markers\mmo-hero spawn marker.fus
Running Resource\Unit\other\markers\mmo-spawn marker.fus
Running Resource\Unit\other\markers\no build area marker.fus
Running Resource\Unit\other\markers\path marker.fus
Running Resource\Unit\other\markers\place holder.fus
Running Resource\Unit\other\markers\position marker.fus
Running Resource\Unit\other\markers\trigger marker.fus
Running Resource\Unit\other\markers\unit marker.fus
Running Resource\Unit\other\markers\wall no build area marker.fus
Running Resource\Unit\other\markers\wall position marker.fus
Running Resource\Unit\other\markers\water generator.fus
Running Resource\Unit\other\object output\base.fus
Running Resource\Unit\other\object output\generic.fus
Running Resource\Unit\other\object output\homecity.fus
Running Resource\Unit\other\placeholder.fus
Running Resource\Unit\other\resources\horse cart dropoff.fus
Running Resource\Unit\other\resources\hunt.fus
Running Resource\Unit\other\resources\loot.fus
Running Resource\Unit\other\resources\resource dropoff.fus
Running Resource\Unit\other\resources\slaughter.fus
Running Resource\Unit\other\resources\tasking\fire.fus
Running Resource\Unit\other\resources\tasking\food.fus
Running Resource\Unit\other\resources\tasking\gold.fus
Running Resource\Unit\other\resources\tasking\harvest.fus
Running Resource\Unit\other\resources\tasking\loot.fus
Running Resource\Unit\other\resources\tasking\meat.fus
Running Resource\Unit\other\resources\tasking\stone.fus
Running Resource\Unit\other\resources\tasking\wood.fus
Running Resource\Unit\other\select reflector.fus
Running Resource\Unit\other\shade.fus
Running Resource\Unit\other\signs\event.fus
Running Resource\Unit\other\signs\generic.fus
Running Resource\Unit\other\signs\info.fus
Running Resource\Unit\other\signs\quest.fus
Running Resource\Unit\other\signs\reward.fus
Running Resource\Unit\other\sound queue.fus
Running Resource\Unit\other\temp\elf\siege ram.fus
SoundEffect Reference Error "Resource/Men/units/Maceman/SFX/A1" file does not exist
SoundEffect Reference Error "Resource/Men/units/Maceman/SFX/A2" file does not exist
SoundEffect Reference Error "Resource/Men/units/Maceman/SFX/T1" file does not exist
SoundEffect Reference Error "Resource/Men/units/Maceman/SFX/T2" file does not exist
SoundEffect Reference Error "Resource/Men/units/Maceman/SFX/S1" file does not exist
SoundEffect Reference Error "Resource/Men/units/Maceman/SFX/S2" file does not exist
SoundEffect Reference Error "Resource/Men/units/Maceman/SFX/D1" file does not exist
SoundEffect Reference Error "Resource/Men/units/Maceman/SFX/D2" file does not exist
SoundEffect Reference Error "Resource/Men/units/Maceman/SFX/C" file does not exist
SoundEffect Reference Error "Resource/Elf/Units/TreeOfWar/SFX/S1" file does not exist
SoundEffect Reference Error "Resource/Elf/Units/TreeOfWar/SFX/T1" file does not exist
Running Resource\Unit\other\temp\siege ladder.fus
Running Resource\Unit\other\unit blank.fus
Running Resource\Unit\other\unit load.fus
Running Resource\Unit\other\verticalshade.fus
Running Resource\Unit\other\verticalshadewhite.fus
Running Resource\Unit\powers\abilities\battlecry.fus
Running Resource\Unit\powers\abilities\howl.fus
Running Resource\Unit\powers\boiling oil.fus
Running Resource\Unit\powers\spells\ember.fus
Running Resource\Unit\powers\spells\fire fountain\control.fus
Running Resource\Unit\powers\spells\fire fountain\fount.fus
Mesh Reference Error "" file does not exist
Texture Reference Error "" file does not exist
Running Resource\Unit\powers\spells\firewall\control.fus
Running Resource\Unit\powers\spells\firewall\fire.fus
Running Resource\Unit\projectile\accurate trebuchet flamed.fus
Running Resource\Unit\projectile\accurate trebuchet.fus
Running Resource\Unit\projectile\arrow flamed straight path trailer special.fus
Running Resource\Unit\projectile\arrow flamed trailer special.fus
Running Resource\Unit\projectile\arrow flamed.fus
Running Resource\Unit\projectile\arrow.fus
Running Resource\Unit\projectile\bolt thrower flamed trailer special.fus
Running Resource\Unit\projectile\bolt thrower flamed.fus
Running Resource\Unit\projectile\bolt thrower.fus
Running Resource\Unit\projectile\bolt.fus
Running Resource\Unit\projectile\bullet.fus
Running Resource\Unit\projectile\cannon ball.fus
Running Resource\Unit\projectile\dragon fireball.fus
Running Resource\Unit\projectile\elven arrow flamed straight path trailer special.fus
Running Resource\Unit\projectile\elven arrow flamed trailer special.fus
Running Resource\Unit\projectile\elven arrow flamed.fus
Running Resource\Unit\projectile\elven arrow.fus
Running Resource\Unit\projectile\firewall.fus
Running Resource\Unit\projectile\grape shot.fus
Running Resource\Unit\projectile\hunting arrow flamed trailer special.fus
Running Resource\Unit\projectile\hunting arrow flamed.fus
Running Resource\Unit\projectile\hunting arrow.fus
Running Resource\Unit\projectile\orcheroarrow.fus
Running Resource\Unit\projectile\siege catapult flamed intromap.fus
SoundEffect Reference Error "" file does not exist
SoundEffect Reference Error "" file does not exist
SoundEffect Reference Error "" file does not exist
SoundEffect Reference Error "" file does not exist
SoundEffect Reference Error "" file does not exist
SoundEffect Reference Error "" file does not exist
SoundEffect Reference Error "" file does not exist
Running Resource\Unit\projectile\siege catapult flamed.fus
Running Resource\Unit\projectile\siege catapult trailer special.fus
Running Resource\Unit\projectile\siege catapult.fus
Running Resource\Unit\projectile\stone tipper flamed.fus
Running Resource\Unit\projectile\stone tipper.fus
Running Resource\Unit\projectile\trebuchet flamed.fus
Running Resource\Unit\projectile\trebuchet.fus
Running Resource\Unit\worldmap\army\elves.fus
Running Resource\Unit\worldmap\army\men.fus
Running Resource\Unit\worldmap\army\orcs.fus
Running Resource\Unit\worldmap\army camp\elves-large.fus
Running Resource\Unit\worldmap\army camp\elves-medium.fus
Running Resource\Unit\worldmap\army camp\elves-small.fus
Running Resource\Unit\worldmap\army camp\men-large.fus
Running Resource\Unit\worldmap\army camp\men-medium.fus
Running Resource\Unit\worldmap\army camp\men-small.fus
Running Resource\Unit\worldmap\army camp\orcs-large.fus
Running Resource\Unit\worldmap\army camp\orcs-medium.fus
Running Resource\Unit\worldmap\army camp\orcs-small.fus
Running Resource\Unit\worldmap\attrib saver.fus
Running Resource\Unit\worldmap\border marker\bal rattha.fus
Running Resource\Unit\worldmap\border marker\bolfores'l.fus
Running Resource\Unit\worldmap\border marker\brakental.fus
Running Resource\Unit\worldmap\border marker\desolate hills.fus
Running Resource\Unit\worldmap\border marker\dunn ergast.fus
Running Resource\Unit\worldmap\border marker\dwarven marches.fus
Running Resource\Unit\worldmap\border marker\erthee l'bala.fus
Running Resource\Unit\worldmap\border marker\flattan rol.fus
Running Resource\Unit\worldmap\border marker\rollingplain.fus
Running Resource\Unit\worldmap\border marker\southmont.fus
Running Resource\Unit\worldmap\border marker\sssilistra.fus
Running Resource\Unit\worldmap\border marker\taltos.fus
Running Resource\Unit\worldmap\border marker\the wold.fus
Running Resource\Unit\worldmap\border marker\thikken dal.fus
Running Resource\Unit\worldmap\homecity\elves.fus
Running Resource\Unit\worldmap\homecity\men.fus
Running Resource\Unit\worldmap\homecity\orcs.fus
Running Resource\Unit\worldmap\markers-bad terrain.fus
Running Resource\Unit\worldmap\markers-banner.fus
Running Resource\Unit\worldmap\markers-selection placeholder.fus
Running Resource\Unit\worldmap\objects\caravan.fus
Running Resource\Unit\worldmap\objects\elf\buildings\arcan e lab.fus
Running Resource\Unit\worldmap\objects\elf\buildings\dwell ing.fus
Running Resource\Unit\worldmap\objects\elf\buildings\resid ence.fus
Running Resource\Unit\worldmap\objects\elf\buildings\settl ement.fus
Running Resource\Unit\worldmap\objects\elf\buildings\tent. fus
Running Resource\Unit\worldmap\objects\elf\fortifications\ bolt thrower.fus
Animation Reference Error "art/models/worldmap/objects/orc/walls/tower_bolt_thrower/idle" file does not exist
Running Resource\Unit\worldmap\objects\elf\fortifications\ gatehouse.fus
Running Resource\Unit\worldmap\objects\elf\fortifications\ palisade gateway.fus
Running Resource\Unit\worldmap\objects\elf\fortifications\ palisade wall.fus
Running Resource\Unit\worldmap\objects\elf\fortifications\ sky bridge.fus
Running Resource\Unit\worldmap\objects\elf\fortifications\ tower.fus
Running Resource\Unit\worldmap\objects\elf\fortifications\ wall-turn light.fus
Running Resource\Unit\worldmap\objects\elf\fortifications\ wall.fus
Running Resource\Unit\worldmap\objects\gaia\fireplace.fus
Running Resource\Unit\worldmap\objects\gaia\flag.fus
Running Resource\Unit\worldmap\objects\gaia\great tree.fus
Running Resource\Unit\worldmap\objects\gaia\hay field.fus
Running Resource\Unit\worldmap\objects\gaia\tree\fir.fus
Running Resource\Unit\worldmap\objects\gaia\tree\oak dark.fus
Running Resource\Unit\worldmap\objects\gaia\tree\oak dead.fus
Running Resource\Unit\worldmap\objects\gaia\tree\oak.fus
Running Resource\Unit\worldmap\objects\gaia\tree\snow fir.fus
Running Resource\Unit\worldmap\objects\men\buildings\barn. fus
Running Resource\Unit\worldmap\objects\men\buildings\house town.fus
Running Resource\Unit\worldmap\objects\men\buildings\house village.fus
Running Resource\Unit\worldmap\objects\men\buildings\mill. fus
Running Resource\Unit\worldmap\objects\men\buildings\tent. fus
Running Resource\Unit\worldmap\objects\men\buildings\town hall.fus
Running Resource\Unit\worldmap\objects\men\fortifications\ gatehouse.fus
Running Resource\Unit\worldmap\objects\men\fortifications\ palisade gateway.fus
Running Resource\Unit\worldmap\objects\men\fortifications\ palisade tower.fus
Running Resource\Unit\worldmap\objects\men\fortifications\ palisade wall.fus
Running Resource\Unit\worldmap\objects\men\fortifications\ tower.fus
Running Resource\Unit\worldmap\objects\men\fortifications\ trebuchet.fus
Running Resource\Unit\worldmap\objects\men\fortifications\ wall-turn light.fus
Running Resource\Unit\worldmap\objects\men\fortifications\ wall.fus
Running Resource\Unit\worldmap\objects\orc\buildings\armor y.fus
Running Resource\Unit\worldmap\objects\orc\buildings\hut.f us
Running Resource\Unit\worldmap\objects\orc\buildings\templ e.fus
Running Resource\Unit\worldmap\objects\orc\buildings\tent. fus
Running Resource\Unit\worldmap\objects\orc\buildings\war hall.fus
Running Resource\Unit\worldmap\objects\orc\fortifications\ catapult.fus
Running Resource\Unit\worldmap\objects\orc\fortifications\ gate.fus
Running Resource\Unit\worldmap\objects\orc\fortifications\ gatehouse.fus
Running Resource\Unit\worldmap\objects\orc\fortifications\ palisade gateway.fus
Running Resource\Unit\worldmap\objects\orc\fortifications\ palisade tower.fus
Running Resource\Unit\worldmap\objects\orc\fortifications\ palisade wall.fus
Running Resource\Unit\worldmap\objects\orc\fortifications\ tower.fus
Running Resource\Unit\worldmap\objects\orc\fortifications\ wall-turn light.fus
Running Resource\Unit\worldmap\objects\orc\fortifications\ wall.fus
Running Resource\Unit\worldmap\objects\selection marker fx.fus
Running Resource\Unit\worldmap\objects\selection marker.fus
Running Resource\Unit\worldmap\objects\world map marker.fus
Running Resource\Unit\worldmap\quest marker\elf\early.fus
Running Resource\Unit\worldmap\quest marker\elf\homeland.fus
Running Resource\Unit\worldmap\quest marker\elf\late.fus
Running Resource\Unit\worldmap\quest marker\elf\mid.fus
Running Resource\Unit\worldmap\quest marker\general.fus
Running Resource\Unit\worldmap\quest marker\men\early.fus
Running Resource\Unit\worldmap\quest marker\men\homeland.fus
Running Resource\Unit\worldmap\quest marker\men\late.fus
Running Resource\Unit\worldmap\quest marker\men\mid.fus
Running Resource\Unit\worldmap\quest marker\orc\early.fus
Running Resource\Unit\worldmap\quest marker\orc\homeland.fus
Running Resource\Unit\worldmap\quest marker\orc\late.fus
Running Resource\Unit\worldmap\quest marker\orc\mid.fus
Running Resource\Unit\worldmap\quest.fus
Running Resource\Unit\worldmap\town\dagbor.fus
Running Resource\Unit\worldmap\town\darssen.fus
Running Resource\Unit\worldmap\town\denwall.fus
Running Resource\Unit\worldmap\town\flag-strength.fus
Running Resource\Unit\worldmap\town\fog-ally.fus
Running Resource\Unit\worldmap\town\fog-war.fus
Running Resource\Unit\worldmap\town\gelmeerim.fus
Running Resource\Unit\worldmap\town\illas tiltos.fus
Running Resource\Unit\worldmap\town\illas tortra.fus
Running Resource\Unit\worldmap\town\makkada.fus
Running Resource\Unit\worldmap\town\minor town.fus
Running Resource\Unit\worldmap\town\nokkrasol.fus
Running Resource\Unit\worldmap\town\pultak.fus
Running Resource\Unit\worldmap\town\ral nistro.fus
Running Resource\Unit\worldmap\town\thorndale.fus
Running Resource\Unit\worldmap\town\uttal atros.fus
Mithrill SetUp Complete
Map "" Loaded
MapBin 0 Loaded
Scenario Maps Loaded
Scenario Subfile Loaded "ScenarioProperties.txt"
Scenario Subfile Loaded "MapProperties0.txt"
Scenario Trigger Script Loaded
Scenario AI Bounding Infomation generated
PortalCount=1709
Scenario PathMaps Generated
Scenario Loaded
Connecting to Server 50.28.14.234|30841
Sending Login
OnLoginResult(success)
NAT type port restricted
[0]
Desolate
1
1
1
1
4
[1]
Mountain
1
0
1
2
3
[2]
[3]
UPNP opened router
[0]
Desolate
1
1
1
1
4
[1]
Mountain
1
0
1
2
3
[2]
[3]
Load army count=3
load army id 1 @1014
name[0]
position (0,0)
destination (0,0)
strength 0
camp_level 0
hero 0
region 4
base_army_id 0
garrisoned False
active False
members count 0
load army id 2 @1055
name[6] Army 1
position (2160,6640)
destination (2154.16,6665.44)
strength 146
camp_level 0
hero 0
region 4
base_army_id 0
garrisoned False
active True
members count 22
load army id 3 @2510
name[14] TEMPORARY_ARMY
position (0,0)
destination (0,0)
strength 17
camp_level 0
hero 0
region 0
base_army_id 2
garrisoned False
active False
members count 1
OnChooseCity(success)
send_request_home_city(0)
LoadHomeCity()
handle_load_home_city_inner 17221
loading inner
region=1 homeland/elves/2.dofscn
Map "" Loaded
MapBin 0 Loaded
Map "" Loaded
MapBin 1 Loaded
Scenario Maps Loaded
Scenario Subfile Loaded "ScenarioProperties.txt"
Scenario Subfile Loaded "MapProperties0.txt"
Scenario Subfile Loaded "MapProperties1.txt"
Scenario Trigger Script Loaded

Jarno Montonen
10-03-2011, 03:30 AM
Has this been happening from the beginning or just after the last patch or something? And thanks for the log, should be helpful in solving this!

Pyra
10-03-2011, 05:04 AM
I was in a battle, then it crashed, now when I try to load it crashes every time.

Jarno Montonen
10-03-2011, 05:19 AM
hm, okay. I know it's not the best solution, but have you tried restarting your computer?

Pyra
10-03-2011, 05:41 AM
Just did, still crashes.

I should say I can log into other cities just fine, so it's something corrupted about that one city or something related to it.

Konstantin Fomenko
10-03-2011, 10:54 AM
Pyra,

Please tell me your Username, your town-name (that crashes), and which slot is it in the Online Kingdom login menu.
Slot 1
Slot 2
Slot 3
Slot 3

And we`ll take a look at it later today and try and fix this for you.

Also, if you PM (Private Message on the forums), with Subject: Bonus Code Compensation, I`ll send you a bonus code with a Dragon to make up for this bug. And don`t worry - 90% chance we`ll be able to fix your town, and make sure this bug doesn`t happen in the future.

Safey18
10-03-2011, 08:26 PM
This is EXACTLY what happened to me (and is still happening) did they manage to fix this for you?

Pyra
10-03-2011, 08:35 PM
Not yet, but I just got back to them with the info they asked for.

Safey18
10-03-2011, 08:57 PM
Ah ok well hopefully they can fix it cause I have already spent a lot of time on my city!

sir_m0k
10-04-2011, 10:18 AM
Yea same problem here... C++ error message right? Patch 1.03 has not changed anything for me... problem still persists :confused: