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View Full Version : Connection TimeOut [FIXED]


Wooolf
10-01-2011, 04:27 AM
Hi,
my Problem:
Mithrill SetUp Complete
Map "" Loaded
MapBin 0 Loaded
Scenario Maps Loaded
Scenario Subfile Loaded "ScenarioProperties.txt"
Scenario Subfile Loaded "MapProperties0.txt"
Scenario Trigger Script Loaded
Scenario AI Bounding Infomation generated
PortalCount=1709
Scenario PathMaps Generated
Scenario Loaded
LOGONLY: CallBack.OnFinishedLoadingScenario() | GameMode: Menu
LOGONLY: CallBack.OnBeginCinematic() | GameMode: Menu
Connecting to Server 50.28.14.234|30841
OnLoginResult(could not connect to server)
LOGONLY: LoginMenu.OnLoginResult(result=could not connect to server)
Connecting to Server 50.28.14.234|30841
OnLoginResult(could not connect to server)
LOGONLY: NewAccountMenu.OnRegisterationResult(result=could not connect to server)
LOGONLY: CallBack.OnAppExit()
Online ShutDown
Starting Raster TakeDown
Sfx's Destroyed
Pack Manager Destroyed
Lua Closed

cannot connect (connectiontimeout), but the beta worked... where's the problem?

thx

PS: Firewall is turned off...

Jarno Montonen
10-01-2011, 04:34 AM
Hi,

Have you followed these instructions on moving from the beta build to the retail one: http://www.reverieworld.com/forums/showthread.php?t=4135 ?

Wooolf
10-01-2011, 05:28 AM
yes, already two times... :(

Wooolf
10-01-2011, 10:52 AM
problem solved,
zywall blocked the port
thx