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SPARROW94
03-31-2007, 09:58 AM
it would be a good idea if way you can zoom out far like in supreme commander so you can see a wide range battle or just get to your base quicker i like that idea:cool:

Doug Bonds
03-31-2007, 10:22 AM
Hey Sparrow:)

You will be happy to know that that aspect has already been implemented.

SPARROW94
03-31-2007, 04:22 PM
oh ok but will it be also for the xbox360 version too...thats the only system i have:p

Doug Bonds
03-31-2007, 10:17 PM
Too early to say at this point, Sparrow.

Xbox 360 gameplay is still early in development, but I'm sure we will get as many of the pc elements included in the Xbox 360 as possible. :cool:

SPARROW94
04-01-2007, 08:12 AM
well ok..

well i just thought you guys had alot done since i seen all those screen shots on the website but anyways you guys do a good job:D

jap88
04-12-2007, 04:44 PM
Oh, so there is going to be a tactical overview like feature such as in SC? (i didn't find the gameplay all that intriguing in that game personally but that was a cool feature) Thats excellent, it makes things so much easier :D

Alexander Flegler
04-14-2007, 03:19 PM
Doug meant that there's the possibility to zoom out very far; but not as much as in Supreme Commander. Maybe we will add a tactical overview feature, right not it doesn't seem necessary though :rolleyes:

jap88
04-14-2007, 08:59 PM
Could you define "very far"? Like half of the max of SC or something because very far could virtually be anything.

Konstantin Fomenko
05-09-2007, 11:29 AM
Looked through some old screenshots at our website.

Max zoom out:

http://dawnoffantasy.com/media/screen19.jpg


Default View

http://dawnoffantasy.com/media/screen21.jpg

And you can always zoom in all the way to your units face.

Darvin
05-09-2007, 12:44 PM
Can you give us an idea of how large that maximum zoom is compared to the entire map (a screenshot at max zoom containing the minimap would do it)?

Konstantin Fomenko
05-09-2007, 02:00 PM
Since our maps vary greatly in size I`ll have to describe it myself by giving a few examples from standart skirmish gameplay.

Map with two player towns on it would be around 6 by 6 max zoomed out screens.

Map with four player towns - 9 by 9.

With 6 player towns - 11 by 11.

With 8 - 13 by 13.

Quite epic, but not quite in a Medieval Total War scale. We do have huge cities, but realism of our world had to be limited by the travel distance between the cities, so we had to cram things in a bit. Our limit is 1.5 minute long walk between enemy towns, or 45 seconds run (but it`ll exhaust your soldiers)

Darvin
05-10-2007, 12:59 AM
I think that answered my question well enough. I certainly do agree with your reasoning with regards to distance between towns. Besides, the vast majority of that empty space would never be used, anyways, in a real gameplay situation.

SPARROW94
05-28-2007, 12:10 PM
but what about online in MMO would it be like mega huge map to challenge your neibors on the xbox live cummunity...and i looked at the worldwide map would all the players be placed in a diferent part in that area?

SPARROW94
05-28-2007, 04:54 PM
Since our maps vary greatly in size I`ll have to describe it myself by giving a few examples from standart skirmish gameplay.

Map with two player towns on it would be around 6 by 6 max zoomed out screens.

Map with four player towns - 9 by 9.

With 6 player towns - 11 by 11.

With 8 - 13 by 13.

Quite epic, but not quite in a Medieval Total War scale. We do have huge cities, but realism of our world had to be limited by the travel distance between the cities, so we had to cram things in a bit. Our limit is 1.5 minute long walk between enemy towns, or 45 seconds run (but it`ll exhaust your soldiers)

but is there 8 players on xbox live

Darvin
05-28-2007, 07:49 PM
It's already been addressed implicitly that there will not be a continuous world. Therefor, one map is more like an instance where a single battle might happen between two or more players. It is unlikely that there will be more than eight at a time, but I don't know how that would be handled if a battle got out of control and lots of players started to join in... actually, that would be very interesting, so I do hope they handle it well.

The Witch King of Angmar
06-03-2007, 02:18 PM
Man those are some really cool pics. I cant wait until this game is out.

SPARROW94
08-01-2007, 11:29 AM
ARRRGHH kontastin u didnt answer my question