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Neotyguy40
04-20-2008, 11:05 PM
Ok, as we know there will be a bunch of different combat types:

Siege
Stealth
Naval
*tell me if I'm missing any*

But can anyone tell us other combat types? I am interested in how dragons will use flying to their advantage. And can elves use their trees as towers to shoot off of? Say any others if needed.

Darvin
04-20-2008, 11:14 PM
I'm under the impression that we won't see "fleets" of air units like in WC3, so flying units will probably be few and far between. They'll probably be used more similarly to how they ended up being used in BFME, either for harassing or as support in larger battles.

Jean=A=Luc
04-21-2008, 07:38 AM
*tell me if I'm missing any*


Infantry, cavalry and spell casters.

Konstantin Fomenko
04-21-2008, 09:04 AM
Keep in mind the variety of unit types between races.
Sure - human civilization might have standard unit types (I`ll name good number of Human race units here and categorize them)
Infantry - Maceman, swordsman, thane, Halberdierman
Ranged - archer, crossbowman
Cavalry - things are a bit more complicated, as quite a few of unit units can be mounted + elite Knight units.
Siege - trebuchets, wall mounted siege weapons, siege ladders, siege ram, siege towers.
Peasants
Livestock - a cow, sheep, pig, chicken.
Spellcaster units
Hero units

But if we take Orcs for example, we have a totally different unit class picture. For example - the infantry units also server as builders and miners. Ranged units are hunters and food gatherers. Huge Ogre units are also livestock which grow in size, and can be slaughtered for food just like a cow.

And then again we have units for Elves such as Tree of War (Trent) which is a siege unit, resources gathering unit, mobile building, mobile tank unit - can be mounted by allot of other units.

Puppeteer
04-21-2008, 11:30 AM
Peasants - ?
Care to ellaborate? lol jk
I like the variety, it's better than AOE where there were standard units and the variations were the ones you could and couldn't get.

Neotyguy40
04-21-2008, 12:29 PM
Keep in mind the variety of unit types between races.
Sure - human civilization might have standard unit types (I`ll name good number of Human race units here and categorize them)
Infantry - Maceman, swordsman, thane, Halberdierman
Ranged - archer, crossbowman
Cavalry - things are a bit more complicated, as quite a few of unit units can be mounted + elite Knight units.
Siege - trebuchets, wall mounted siege weapons, siege ladders, siege ram, siege towers.
Peasants
Livestock - a cow, sheep, pig, chicken.
Spellcaster units
Hero units

But if we take Orcs for example, we have a totally different unit class picture. For example - the infantry units also server as builders and miners. Ranged units are hunters and food gatherers. Huge Ogre units are also livestock which grow in size, and can be slaughtered for food just like a cow.

And then again we have units for Elves such as Tree of War (Trent) which is a siege unit, resources gathering unit, mobile building, mobile tank unit - can be mounted by allot of other units.

Sorry, I meant to say how will they fight, like I know there will be sieges, stealth attacks, and naval attacks... But will there be other types? Like if dragons use flying to their advantage, burning everything below them or something like that.

Jean=A=Luc
04-21-2008, 12:57 PM
There's some great new info there Konstantin, thanks. :)

The Witch King of Angmar
04-21-2008, 02:38 PM
Yeah, I'm looking forward to seeing the diversity of all the different units in the game.

LordSlayer
04-21-2008, 03:09 PM
[Huge Ogre units are also livestock which grow in size, and can be slaughtered for food just like a cow.

Will orcs still have normal livestock, because i have trouble imagining trying to bring an ogre to the slaughterhouse :eek:

Jean=A=Luc
04-21-2008, 03:11 PM
Will orcs still have normal livestock, because i have trouble imagining trying to bring an ogre to the slaughterhouse :eek:

I don't really see Orcs as sheep herders.

LordSlayer
04-24-2008, 04:47 PM
I don't really see Orcs as sheep herders.

Maybe they force the little goblins to do all the hard work for them?

Neotyguy40
04-24-2008, 11:39 PM
Maybe they force the little goblins to do all the hard work for them?

Nah, they make human slaves do that, it's the way of nature...

LordSlayer
04-25-2008, 04:00 PM
Nah, they make human slaves do that, it's the way of nature...

I think humans are harder to keep then goblins (they allready rule over them).

Neotyguy40
04-25-2008, 04:05 PM
I think humans are harder to keep then goblins (they allready rule over them).

Yes, but a few will still always be slaves...

LordSlayer
04-25-2008, 04:10 PM
Yes, but a few will still always be slaves...

Yea but the main herding force should be goblins. After all, they're expendable.

Neotyguy40
04-25-2008, 04:13 PM
Yea but the main herding force should be goblins. After all, they're expendable.

I can't imagine goblins being herders either...

LordSlayer
04-26-2008, 07:01 AM
I can't imagine goblins being herders either...
Why wouldn't they be herders (as long as you keep orcs watching to make sure they don't eat all the herd annimals before their fat enought). I think goblins are perfect for the job.

The Witch King of Angmar
04-26-2008, 09:23 AM
Yeah, I just think you need to provide more food for them because of how they suck down food.

LordSlayer
04-27-2008, 07:06 AM
Yeah, I just think you need to provide more food for them because of how they suck down food.

And it strangely doesn't make them bigger or stronger.