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View Full Version : A trade system?


Zenidiller
01-31-2011, 11:16 AM
Can you establish trade routes with other players like your friends? And can your friends help you when your under attack? That would be nice and help form groups of cities/nations as well as a game community that most mmos have.

Raulaun
01-31-2011, 11:26 AM
Trading is in the game, and you will be able to trade resources and units with other players (Not entirely sure on the units part) and NPC tradesmen will give you better deals in certain cities during certain seasons. Stone might cost 60 gold for 50 nearby, but might be 50 for 50 from the dwarves.

glenanator28
01-31-2011, 02:16 PM
Is there going to be a shipping time appended to resources? the farther away the more time it gets to you. or is it going to be like wow where the mail always takes an hour no mater where you sent it from?

Rhino
01-31-2011, 06:25 PM
Is there going to be a shipping time appended to resources? the farther away the more time it gets to you. or is it going to be like wow where the mail always takes an hour no mater where you sent it from?

I would say it would take longer the greater the distance. Seeming as it would make sense since how would you recieve items within an hour from the otherside of the world. On the otherhand it also wouldn't make sense either for a city that is not very far away to have to wait hours and hours when theoretically it should be there with 1 or 2.

Saitexx
02-01-2011, 05:41 AM
Trading is in the game, and you will be able to trade resources and units with other players (Not entirely sure on the units part) and NPC tradesmen will give you better deals in certain cities during certain seasons. Stone might cost 60 gold for 50 nearby, but might be 50 for 50 from the dwarves.

WIll we be able to trade to Other factions? example: Im Elves and trade with orcs/Humans

Conceive
02-01-2011, 01:15 PM
It would make sense for trades to take longer depending upon the distance. Kind of like tribal wars. Seeing as how this is a medevil game and there arent futuristic transporters and such in game =]

Superman0X
02-01-2011, 01:55 PM
Is there something in place to prevent a single person from using multiple accounts, and then trading with themselves?

om3n
02-01-2011, 04:24 PM
Is there something in place to prevent a single person from using multiple accounts, and then trading with themselves?

If someone is willing to pay for the game multiple times and help himself out rather then with friends/allies personally i don't really see issue. If you give too much you wont be able to defend the other ones. there's lots of other banes trying to micromanage several kingdoms, especially if you wanted to have a 'main' one.

Ive seen other games that do a trade/reinforce distance like evony, where the longer the distance the longer the transaction(there and return time). or maybe its too far and you don't have enough food/space to make the journey.

It'd be nice to be able to trade regardless of race dependent on storyline. People are greedy and greed could make the most bigoted person think about trade with someone who might be considered less desirable.

Braveman
02-09-2011, 03:05 PM
Id personally love to be able to set up trade route with my friends and allies, also would there be any restrictions on what race's you could trade with dependent on which race you are playing as?

Arnfiarnunn Neanias
02-09-2011, 04:21 PM
Will it be possible to attack trade routes? (and torture all merchants:mad: )

FuRioN
02-09-2011, 04:34 PM
Trading really opens things up. I love the idea!

Relee
02-11-2011, 04:54 PM
I think it would be nice if there were active traders, like they actually moved around, and you could automate it, so you say "Hey, have some guys bring ten Food from here and sell it there"

It would also be nice if you could have regional goods that everybody wants, but you can't guarantee a supply of, so you have to trade for them. Like, scrimshaw or goat byproducts or elephant tusks.

snpiccolo
02-23-2011, 04:46 AM
i really hope they make trading a real alternative in playing the game.

Framer
02-23-2011, 11:46 PM
it wold be cool if you cold way lay a trade route and rob the trade convy with your army

hugenhlfan30
02-26-2011, 05:30 PM
I think that a form of trade via cargo ships (or any boats) would be cool has anyone heard of this?

ImmoralAtheist
03-07-2011, 08:31 PM
I'd like possiblity to set up automatic trade lines. In tribal wars and stronghodl kingdoms this must be done manually, and it's just boring manual micromanagement.

What you need:
Each village can set up a trade route (send resources to another village/market). You can set up a resource to send to a specific place, and you need to be able to set conditions where you want to do this, and conditions in where you won't do this. You can set up a number of these, and prioritize them. If a trader is available, he will do the first transaction where the conditions are met. By being able to set up enough and these, and enough conditions you can completely automate trade.
It would be a very nice strategic aspect.

Yami-Yagari
03-08-2011, 12:25 PM
Of course there will be trade routes in DoF, but I wonder how other people will be able to interact with said trade routes. Would be nice to cut of someone's trade watching him squirms while you reap the spoils :D

Azrael
03-28-2011, 09:46 PM
It will be good to trade with every one independent of the race, atack trading routes sounds good but complicated to balance

data2.0
04-02-2011, 09:54 PM
Can you make up specific trading hub towns in a group make the trading distance shorter but not giving specific power to anyone trading in the hub?

Ruffy
04-05-2011, 06:07 PM
Trading to gain Gold!
Good idea i thinK!

gabsgold
04-07-2011, 04:28 AM
That would be great

Narfz.de
04-07-2011, 01:21 PM
Yeahhh 4 sure :-)