View Full Version : Spreading influence and civil wars\ internal wars

01-22-2011, 01:27 PM
Hey guys just another question\suggestion, i was wondering will this game take a page from the book of sins of a solar empire and incorporate the propaganda system that allows towns and cities to spead their influence to rival cities possibly insuing an internal political struggle or civil war causing chaos in the opposing factions stronghold slowing production of units or damaging infrastructure much like the spy system in diciples.

Also in this game would the players faction be able to set up forward outposts to deal with the threat of an upcomming attack or be able to set up ambushes for aproaching enemy troops like ruse

thanks guys

01-23-2011, 07:36 AM
if their inspired by Total war they will most likely have such a system i recon, and if not its because it interfer with the massive multiplayer?

01-23-2011, 08:00 AM
The culture system in Sins was pretty awesome made for more diverse game play and added another angle that i enjoyed Advent FTW

01-23-2011, 08:09 AM
Could you tell me how fight will look like?

01-25-2011, 12:09 AM
It'd be kinda like PSYOPS I'd assume you mean. Turning the enemy upon itself?