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View Full Version : MMORTS can it realy be done?


DeliCious
01-18-2011, 10:18 AM
Recently i found out that they will have an Purchasing option ingame so you can purchase New Quests,DLC,Influence,etc(Good by Free updates that adds anything of value)

If you played League of Legends
Lord of the rings online
Or Battleforge

you will pretty much understand what im talking about. basicly Cashcows with shallow gameplay (Yes even LOTRO and im an old LOTRO player)
Now if you were willing to pay a subscription every month to play this say 10$ or more dont worry about it it will cost more now if you wanna fully enjoy the game and have a competetive city that is. Now Alex walz realy came with comforting words such as

"We're all passionate gamers, not corporate pigs trying to monopolize the genre" -Alex Walz

but when you sacrifice gameplay for profitability you do become "corporate pigs" unless its an act of survivial which i doubt.

Lets just throw some info out there Product + DLC;/Quests + Influence + Wealth + Expansion

Dawn of fantasy 34.99$ + DLC 5.99$-9.99$ + Quests 1-3$ + ? + ? +19.99$ (Not actuial prices)
This is not going to be cheap to play.

Who says im right thou ? maybe they will have epic success even thou they have all theese little scams going, but to me if they succeed they would have had greater success without it.

Alex Walz
01-18-2011, 01:15 PM
Hello! I will address your questions on behalf of Reverie World.

Q:Reverie studios ? who are they never,heard of them and what have they done?

A: Dont realy know only thing you find if you google them is a link to Dawn of Fantasy and they are nowhere to be found on gamespot, and IGN only mentions them vaguely.

Reverie World Studios is a game design company based out of Toronto, Ontario, Canada. Dawn of Fantasy is its first game, but its designers have experience working on AAA games including Empires: Dawn of the Modern World, Rise & Fall, and Tom Clancy's H.A.W.X. Other notable DOF devs come from an accomplished background from teaching game design, award-winning modding and scenario design, internationally-recognized compositions, and playwriting on a professional level.

Dawn of Fantasy was to be published by Lighthouse Interactive, but they went bankrupt, leaving DOF as an indie game until 505 Games came along.

Keep in mind that DOF was just officially announced today, with 505's press release. From here on out, the marketing will kick into high gear. 505 is very excited about the game, and has a large staff dedicated to getting the word out.


Q:MMORTS is a big genre to create and ambitios to even head on not to mention expensive how can a small company that nobody has ever heard of pull this of?

A: That is the question i have been asking myself because with no publicity to speak of and Dawn of fantasy basicly unknown to the world, i Fear bankrupcy because lets be honest? how could gameplay can you create with the limited funds you have Reverie? No doubt you are Lions among Sheep when it comes to programing but will it be enough?

As mentioned earlier, Reverie World was essentially an indie designer for most of its existence. Therefore, its designers are not primarily motivated by money but rather, to challenge themselves to turn their vision into reality. Most of the millions dumped into other games goes into visual features like CGI, but has no effect on the gameplay itself. We at Reverie switched this around and really emphasized gameplay while making stunning visuals that didn't exceed the technical capabilities - meaning they were designed with performance in mind.

With this said, DOF wasn't designed without funding. We have had very generous grants from Telefilm Canada as well as express funding from both Lighthouse and 505.


Q:but now when they finaly have a publisher what can go wrong?

A: Dawn of fantasy will be crushed by the bigger companies Blizzard/Ea who will take the best parts of fantasy and make their own MMORTS just with a budget that is 100x bigger then the one Reverie had.

If Blizzard or another big-budget company made an MMORTS, we would be excited! We're all passionate gamers, not corporate pigs trying to monopolize the genre. There's room for more than one game in a genre, and I for one, would love to see to the rise of the MMORTS genre!

As to the effect on DOF, I'd say it would have very little negative impact, as the game wouldn't be released for several years, and would shine light on the genre, benefitting DOF. With DOF, we want to see how our innovative gameplay and post-release support stand up to the test of time. After release, we will hopefully generate more revenue, which can then be used on the less necessary features, such as CGI, and we'll be able to learn from our experience with DOF to make an even better game if we chose that route.


Q: Will reverie Studios be known for creating the MMORTS franchise?

A: That is the question because as they fade away we will know,the users on this forum will know but we are but a small part of the world

That is a very controversial question as every studio with an MMORTS says that theirs is the first. So I'm not going to disrespect all of them by making any claims to creating the first MMORTS franchise, but I would say that ours is the most intricate and innovative MMORTS of any to date.

The idea for Dawn of Fantasy is ten years old. Obviously development hasn't been going on that long, but this should tell you how much planning and fine-tuning was involved. So DOF may very well have been the first large-scale MMORTS in writing, but there are a couple more MMORTS games in production at the present time.

LiTos456
01-18-2011, 03:41 PM
Again with this misinformation. What are you, some genius game analyst?

Reverie has a very reputable publisher, 505 games. They won't be crushed by anyone because nobody really cares about the MMORTS market at the time, so Reverie will do just fine.

Seriously, I have no idea where you're coming with your ideas from. I don't know how well you understand the industry, but if you hadn't noticed, Indies have been more than successful lately.

PS: I love how being on GameStop and IGN apparently justifies studio quality to you.

DeliCious
01-18-2011, 10:30 PM
Thank you Alex Walsh for the inspiring read and i feel very satisfied with the answers that were given my goal were to provoke an response and evaluate it, I Stand corrected where i should and would like to thank for this Insight and elevation into the Reverie studios mindset.

Alex Walz
01-18-2011, 11:04 PM
Cheers! We're always open to questions, comments, and suggestions from the community.

Welcome to the forums, and hope to see you in the beta!

xenophone
01-20-2011, 01:59 AM
Lol, I love how anyone who is at HG knows about Dof :p

Toven
01-20-2011, 03:10 AM
Crushed by EA and or Blizzard? Really? EA has ruined RTS games and Blizzard could only make a spam one type of unit RTS games.

Neither of those companies could pull off an awesome RTS or MMO let alone an MMORTS. Not even their combined power, they would either make the graphics too childish, attack animations too family friendly or or just flat out fail with their fanbase.

Now I just registered and saw that one trailer and from the looks of it that's a great MMORTS. I wouldn't go so far as to say awesome, would need to combine two specific rts games and know what you're doing to get into the awesome area but nevertheless it's great.

From just that trailer I can already tell they have the basics every RTS should have. Walls you can actually have troops stand on instead of these thin walls that only act as nothing more than an obstacle rather than a major threat if you're without ladders or seige equipment. Towers with seige equipment like trebuchets and gates. Many rts games leave these things out making for a boring and dull game. That's only saying from watching the trailer.

I saw that there was also real time building(?) of the towers, seeing the workers hammer away at the tower to construct it.

Untl I actually play it I can't really say anymore.

Toven out!

Oh one more thing. If other companies did try to make an MMORTS. Well as a fanbase it would only be fair to say DoF clones.

Axal01
01-20-2011, 03:34 AM
Crushed by EA and or Blizzard? Really? EA has ruined RTS games and Blizzard could only make a spam one type of unit RTS games.

Neither of those companies could pull off an awesome RTS or MMO let alone an MMORTS. Not even their combined power, they would either make the graphics too childish, attack animations too family friendly or or just flat out fail with their fanbase.

Now I just registered and saw that one trailer and from the looks of it that's a great MMORTS. I wouldn't go so far as to say awesome, would need to combine two specific rts games and know what you're doing to get into the awesome area but nevertheless it's great.

From just that trailer I can already tell they have the basics every RTS should have. Walls you can actually have troops stand on instead of these thin walls that only act as nothing more than an obstacle rather than a major threat if you're without ladders or seige equipment. Towers with seige equipment like trebuchets and gates. Many rts games leave these things out making for a boring and dull game. That's only saying from watching the trailer.

I saw that there was also real time building(?) of the towers, seeing the workers hammer away at the tower to construct it.

Untl I actually play it I can't really say anymore.

Toven out!

Oh one more thing. If other companies did try to make an MMORTS. Well as a fanbase it would only be fair to say DoF clones.



There are other MMORTS games but if you google them and check them out, They SUCK.... Its as if a 9 yearold designed them..Take "SAGA" For example, right now its actually the leading mmorts right now, the graphics suck compared to DoF, the concept is terrible, the service is terrible and its actually Pay to win type of game...There are many MMORTS games, but as I see , DoF will be and yes I said "Will be" the first "TRUE" MMORTS game.

krichard
01-20-2011, 03:46 AM
Well I am glad that there are those that are taking the mmo parts to other genres.I am new here as this is the first time I have heard about this game-thru Massively.com.This game looks nice from what I have seen so far and look forward to trying it and that is will be a success as the mmo genre needs new stuff.
I am also looking forward to Kingdom Under Fire 2 also(maybe a bit more because it has RTA mixed in with the RTS and MMO) but will not see KUF2 come west til the end of the year.

Toven
01-20-2011, 03:55 AM
KuF2 is more of a hardcore skirmish warfare game than anything else.

krichard
01-20-2011, 04:06 AM
KuF2 is more of a hardcore skirmish warfare game than anything else.

I have played both KUF Crusaders and Heroes they were what you say hardcore skirmish because the multiplayer parts were just 1 vs.1.
KUF2 is going to be alot more though,you will be developing an army,controlling units like any rts,conquering territory and fighting over it.
http://kufii.com/ENG/

Toven
01-20-2011, 04:22 AM
I have played both KUF Crusaders and Heroes they were what you say hardcore skirmish because the multiplayer parts were just 1 vs.1.
KUF2 is going to be alot more though,you will be developing an army,controlling units like any rts,conquering territory and fighting over it.
http://kufii.com/ENG/

Apart from territories everything else is just building on the foundations already laid during the first few kufs.

alexander
01-20-2011, 10:54 AM
I just wanted to give my two cents on the thread title. MMO is the way to go with pretty much every game genre. it makes games more challenging, because "ai" will never be as unpredictable and interactive as actual intelligent life. thus MMOs are a fantastic concept. a MMORTS sounds amazing! now all I need is a realistic war-themed MMOFPS, with ninety-thousand men firing at will.

I still enjoy a good single player game though, since they are easier to pick up and play, without depending on anything but the game.

consequently I like that DoF will have both an on-line and an off-line mode. *a lot*. :-)

Refleax
01-20-2011, 11:04 AM
KuF2 is more of a hardcore skirmish warfare game than anything else.


Indeed, at least the trailer gives such an impression.

Devilmoon
01-20-2011, 11:19 AM
This game is gonna be epic

Webi
01-20-2011, 11:27 AM
I have been long time fan of RTS, like TotalWar, Warlords Battlecry and i think it can be done in MMO world. Long live the King!

edueduedu93
01-20-2011, 11:52 AM
We must give a chance to this game:p

somodimido
01-20-2011, 06:07 PM
the game equals to "rise and fall". same gameplay, worst graphic.

LiTos456
01-20-2011, 06:57 PM
the game equals to "rise and fall". same gameplay, worst graphic.

What are you saying? That this game doesn't have unique gameplay and has bad graphics? (sorry if I misread your post).

Alex Walz
01-20-2011, 10:45 PM
It's understandable - a good number of our developers worked with Stainless Steel on Rise and Fall and Empires. Personally I've never played the game so I can't really address similarities, but I know that RaF put a lot of emphasis on heroes and navies - both of which are fairly minimalized in DOF.

Crunchygoblin
01-20-2011, 11:37 PM
I'm curious if this is going to work out well.

GoGoCactusMan!
01-21-2011, 12:11 AM
Can it be done? Of course, why not!?

Honestly, I think it is an incredible untapped genre resource. There is an incredible amount of potential for innovative game play ideas that have never been tried before, its an utterly blank canvas.

I'm excited to see how this all pans out, it really looks like it will be the first fully realized MMORTS to come along thus far.

Wyzak
01-21-2011, 12:27 AM
I guess we'll know a few days after 1 June! :D I suspect that the gameplay might be very similar to those browser based MMO games where you earn time units every 30 minutes or so. Of course this will be real-time, but with enough saved time units those games are also almost RT.

Lazoraz
01-21-2011, 01:16 AM
I really hope this turns out well :P If they can pull this off it will be awesome :P

furanlost
01-21-2011, 05:28 AM
I hope that will be a good example of how an mmorts should be done and not one about how it shouldn't be done. Even if DoF fails some group will start work on another mmorts eventually and eventually it will be done right. Though I'm hoping it is done right the first time around or this time around if it was attempted before on this scale.

manbeast77
01-21-2011, 05:37 AM
Yep, so many other games have tryed the MMORTS and failed *cough COH:O *cough.
It isn't the fact that it hasn't/can't be done. It's the fact that others have tryed it and made the balancing so bad, that the game isn't fun at all.