PDA

View Full Version : Fantasy Friday - The Online Kingdom Factions


Alex Walz
12-31-2010, 09:22 PM
<font size="6">FANTASY FRIDAY
2011</font>

http://reverieworld.com/screenshots/ff44/mapthumb.jpg (http://reverieworld.com/screenshots/ff44/map.jpg)

Hey all! On behalf of the team, I'd like to wish you all a happy New Years and to thank you for your support over the past year+ that keeps us all going strong! We have a ton of stuff planned leading up to release - and January, in particular, will be a very busy month. :)

Now, let's reign in the new year with a bang, shall we? We thought you guys might like another batch of fantasy-filled Fridays and therefore, we will be showing you some new media every Friday until release! These "Fantasy Fridays" will be a bit different from the former FFs and some topics may overlap to show the changes in development, but we still have a ton of new features to show off and hope that you'll check back every Friday!

To start with, we'd like to show some of our newer fans what's currently being seen in the beta. With the recent release of beta 4.3, players were introduced to the primary Online Kingdom MMORTS game mode. While it's only a limited version of the full mode, testers can choose their race and homeland, build up a stronghold and economy, complete some early quests, travel the World Map, visit/siege other towns, and chat with other testers.

And for our beta testers, we hope you're all enjoying the game! We hope you're looking forward to seeing the number of NPC strongholds doubled, field battles, siege camp battles, and PvP combat that we have been working on! Remember to keep beta content within the beta forums, but if you want to suggest a future Fantasy Friday topic, shoot me a PM! Thanks for helping us as we work to make DOF virtually bug-free!

So without further ado, check out the five factions (and 13 new screenshots from the MMORTS mode!) they have been interacting with over the past couple of days:

<font size="5">PLAYABLE RACES</font>

Players can choose any of the following three races to play as. Each race offers a choice of three unique regions for the player's homeland and each region/race provides the player with both advantages and disadvantages.

<font size="3">The Human Realm of Teria</font>

Descendants of the Old Dagbor Empire, the noble race of man crossed the sea in the Older Times, settling on the Western shores of Teria. With the best livestock, <a href="http://reverieworld.com/screenshots/ff44/men1.jpg"><img src="http://reverieworld.com/screenshots/ff44/men1thumb.jpg" align="right"></a>economy, and farming - as well as the finest strongholds - the race of men is equally suited for offensive and defensive tactics.

The race of men provides <a href="http://reverieworld.com/screenshots/ff44/men2.jpg"><img src="http://reverieworld.com/screenshots/ff44/men2thumb.jpg" align="left"></a>gamers with a tactically-balanced army. Men have no major strong or weak points on the battlefield, bringing a medieval style of combat and tactics to their warfare. A skilled player will be able to exploit his opponent's weakness by capitalizing on the versatility of men. Armies of men often require more micromanagement and mix-weapons strategy than the other races.

The men have a traditional RTS economy with the peasant as the standard villager unit. They gather food from farms or livestock, mine stone and gold, and chop down trees for wood. Peasants require drop-off points, such as horse carts, mills, or the townhall, for all resources. Unlike the elves or orcs, the humans can build farms on specified plots to provide a constant, but slow, source of food.

The men have a strong array of technological upgrades which can bridge any defensive or offensive shortcomings. These upgrades include strong counter-siege mechanisms, such as stationary catapults, stone tippers, and oil pots which can be built anywhere along their walls to stop an advancing army in their tracks.


<font size="3">The Elven Realm of Nhob'ru</font>

Centuries ago, the elves divided into two groups: the High Elves, who pursue alchemy and the arts of the intellect, and the Wood Elves, who are devoted to nature and lore. Both are a people of magic and harmony, and their numerous white citadels and tree architecture <a href="http://reverieworld.com/screenshots/ff44/elf1.jpg"><img src="http://reverieworld.com/screenshots/ff44/elf1thumb.jpg" align="right"></a>can be found high up in the mighty trees of the Nhob'ru forests.

Given enough distance and cover, their powerful ranged units make the elves a deadly force. With the game's best archers, elven armies can quickly take control of the battlefield as well as defend their forests. Elves have strong fortifications and economies that do not require territorial expansion as their resources are produced within their buildings and around their homecity. The elves' greatest weapon is their magic. They have, by far, the greatest knowledge of the magical elements, using them in battle and to produce resources.

The elven economy is largely automated, <a href="http://reverieworld.com/screenshots/ff44/elf2.jpg"><img src="http://reverieworld.com/screenshots/ff44/elf2thumb.jpg" align="left"></a>especially in late-game, and features the Warden as their standard economic unit. Wardens can be trained as either male or female. Both units are identical in abilities, except the females wield a bow and arrow while the males are melee units. The wardens can gather fruit and mine stone and gold. Being one with their majestic forests, the elves do not chop down trees for wood or hunt the forests’ animals, although they can breed deer to release into the forest in exchange for food. To supplement this, the elves construct their buildings on great trees which provide a constant trickle of wood. Each elven residencies also provide a trickle of a resource of the players’ choice, and, through the Alchemy Lab building, players can trickle some resources into another resource (ie: drain food, wood, and stone, to get a generous trickle of gold). And at the Symbiosis Shrine, players can summon forest spirits, to provide an increased trickle of wood, or spend resources to summon another resource – spend wood and food to summon an enchanted gold mine.

Elves have the strongest walls and archers in the game. This, combined with their contained economy, caters to Turtle gameplay. While elven players can still opt for a more aggressive play style, the elven units, while powerful, are the most expensive units of any race, so it is recommended that players build up some defenses while building up a strong economy and military force rather than rushing their opponents.


<font size="3">The Orcish Realm of Gokkholm</font>

The orc tribes are renowned throughout the lands as brutal and war-seeking. With a weak economy, orcs have little opportunity for technological advancement. They make up for this with their brute strength as they overwhelm the enemy with their sheer ferocity.<a href="http://reverieworld.com/screenshots/ff44/orc1.jpg"><img src="http://reverieworld.com/screenshots/ff44/orc1thumb.jpg" align="right"></a> Orcs can also train Goblins, Wargs, and Ogres to join in their cause.

The orc player will smash his enemies with sheer numbers. Possessing the game's strongest offensive units, orcs primarily use melee troops to rid their way through an opposing army. Though they have the weakest strongholds, they can construct additional palisade fortresses as they move across the land. Their economy is simple and primitive, focusing on hunting, livestock, and the spoils of war. Their tribal nature gives their Shamans access to magic that, while not on a par with the great elven magic, is still quite<a href="http://reverieworld.com/screenshots/ff44/orc2.jpg"><img src="http://reverieworld.com/screenshots/ff44/orc2thumb.jpg" align="left"></a> formidable.

The orcs have Labourers and Marauders as their villager units. These units serve as the foundation for not only the orc economy, but the military as well. You can task your huts to train either labourers or marauders, at which point battalions of these worker units will be in constant, automatic production at no cost to you. The marauders are fierce archer huntsmen capable of hunting wildlife; while the labourer units are capable of chopping wood, mining stone and gold and building buildings anywhere on the map in an open space – not restricted in building placement like the other two races.

Contrary to the Elves, the orcs are a primarily offensive race. Their worker units are automatically trained from their huts, at no charge to the player. These units can be tasked to select military buildings to be trained in the art of war as a higher-grade infantry or ranged unit, such as a Berserker, Impaler, or Slayer. As orc players can start up a strong offense with only a primitive economy, orc gameplay caters to early attackers, or Rushers, who can pillage an enemy camp before the enemy is able to build up a defending force. Later in game, the orc player's primitive economy will start to take its toll and the player will need to rely on attacking and looting nearby enemies or travel afar to seek out new resources.

<font size="5">VISITABLE REALMS</font>

For the first time ever, I'm proud to unveil the Dragons and the Dwarves in their home regions! These regions can be visited by each of the three playable races and select dragon and dwarven units will be available as mercenaries.

The Dragons and the Dwarves may be playable races in future expansion packs and may be added to in quest packs, but will only be limited factions at release. These two realms will be individually showcased in greater detail at a later date.

<font size="3">The Dragon Realm of Sssilistra</font>

http://reverieworld.com/screenshots/ff44/dragon1thumb.jpg (http://reverieworld.com/screenshots/ff44/dragon1.jpg) http://reverieworld.com/screenshots/ff44/dragon2thumb.jpg (http://reverieworld.com/screenshots/ff44/dragon2.jpg) http://reverieworld.com/screenshots/ff44/dragon3thumb.jpg (http://reverieworld.com/screenshots/ff44/dragon3.jpg)

Located just South of the human region of the Rolling Plain, Sssilistra is a land of jagged precipices and volcanoes. This ominous realm is not a place for sight-seeing. Fire-breathing dragons lurk at every corner and require several battalions to take down.

But whatever you seek here, be sure to get out before you run into the Royal Black Dragon!

<font size="3">The Dwarven Realm of the Dwarven Marches</font>

http://reverieworld.com/screenshots/ff44/dwarf1thumb.jpg (http://reverieworld.com/screenshots/ff44/dwarf1.jpg) http://reverieworld.com/screenshots/ff44/dwarf2thumb.jpg (http://reverieworld.com/screenshots/ff44/dwarf2.jpg) http://reverieworld.com/screenshots/ff44/dwarf3thumb.jpg (http://reverieworld.com/screenshots/ff44/dwarf3.jpg)

East of Nhob'ru, the Dwarven Marches are a series of mining caves deep within the mountains. Here, players can interact with the dwarves or plunder a bit of their prized gold. The gold mines are well-protected but numerous. Drop sites are also scattered around the caves, which can be conquered to allow your workers to store their mined gold.

But, alas, beware. For Dwarves aren't the only beasts that guard these ancient caverns...


Happy New Years, and see you next Friday! :D

Henry Martin
01-01-2011, 11:05 AM
YAY! fantasy fridays are back. I love the dragon and dwarf regions they look awesome.

Darathor
01-01-2011, 01:08 PM
Those dragons and dwarves look awesome! And being able to go into those caves definitely looks cool too!

Axal01
01-03-2011, 09:01 AM
Woah, I don't think I can speak much but Woah! :D

Tamiel
01-12-2011, 01:09 PM
:eek: :eek: :eek:

Hans
01-12-2011, 02:16 PM
Release the game !!!

Game Looks Fantastics !

pkdavid
01-18-2011, 12:28 PM
Nice screenshots ;)

ero_tribal
01-19-2011, 04:24 AM
OMG, beautiful. I love Orcs :D

LiTos456
01-19-2011, 03:35 PM
:eek: :eek: :eek:

Tamiel, you've been here for a while, you can do better than that. That's as much of a spam post as it can get.

For the rest of you guys, if you don't have much to say then don't post anything. It clutters up the forum and makes things harder to find.

Toven
01-20-2011, 03:37 AM
Those caves remind me of aliens. Haha.

*playing the game - notices little creatures walking around.* Oh no! Facehuggers! Wait what can facehuggers spawn out of dwarves

krichard
01-20-2011, 04:44 AM
Looks awesome!Love the depth of detail the world looks alive.

Bamboocha
01-20-2011, 07:49 AM
oh meh gawd! nerdgasm!

Seroni
01-20-2011, 08:57 AM
DRAGONS!?! Maybe the you could tame them, or they could steal dwarven technology as well, how cool would that be!:eek:

kryptz
01-20-2011, 09:08 AM
So beautiful. Although I really like humans, the orc screenshots look really great too :)

Yami-Yagari
01-20-2011, 10:03 AM
The dragon lands of Sssilistra look swéét :eek: .

Puppeteer
01-20-2011, 11:18 AM
But, alas, beware. For Dwarves aren't the only beasts that guard these ancient caverns...

Please say it's a Balrog!
Lovely screenshots, particularly the lighting and the weather effects round the opening of the cave - fantastic!

Mohoa1313
01-20-2011, 02:55 PM
If I had to choose as a favorite ,realms of Dragon and Dwarfs. I would go with Dragons :cool:

Ohnoto
01-21-2011, 09:34 AM
Playing as a Dragon sounds cool. I hope that makes it into a future expansion.

Falgorn
01-21-2011, 07:23 PM
Wait! Human, Elf, Orc, Dwarves, Dragon. Hmm where are Hobbits? :(

Serious I think that Elf will be me first race, I love Archer's unit :)

Arda
01-22-2011, 04:21 AM
Elves it is! Turtling, strongest archers, ... that's perfect for me!




Although I probably would switch to dwarves if they become available. Because, as you know, dwarves are awesome.

roughneck19086
01-22-2011, 11:28 PM
I love the look of the Elves. I am also very excited about the idea of different realms being added on through expansions adding in more mercenary units to allow for diversity within armies from the same realms. It has been a fear that things will become redundant or very similar but i think this will prevent that from happening. Though how are they going to balance DRAGONS so that they don't just OWN everyone....

guildwarsnrhk
01-24-2011, 09:50 AM
The element of visitable realms is really intriguing. I just wish dwarves and dragons were playable too.... especially the dragons :P

CHECO_BRAGA
01-24-2011, 11:01 AM
just perfect :D :confused: :D

TheHoboGod
01-24-2011, 04:10 PM
The dwarven marshes look........ EEEEEEEEEEEEEEEEEEEEEEPPPPPPPPPPPPPPPPPPPIIIIIIIII IIIIIIIIIIICCCCCCCCCCCCCCCCCCC!

Verrenth
01-24-2011, 10:42 PM
I love the look of the Elves. I am also very excited about the idea of different realms being added on through expansions adding in more mercenary units to allow for diversity within armies from the same realms. It has been a fear that things will become redundant or very similar but i think this will prevent that from happening. Though how are they going to balance DRAGONS so that they don't just OWN everyone....

I agree the elves look sweet and as for the dragons they said that these dragons arent going to be the classic flying overhead raining death and misery on al but more of a dragon humanoid hybrid called "drakes" i beleve i could be wrong.

emotionalone
01-25-2011, 07:42 AM
Are orcs blue here?

Alex Walz
01-25-2011, 12:24 PM
Orcs are brown, but they're often referred to as greenies by men.

Raulaun
01-25-2011, 12:27 PM
Orcs are brown, but they're often referred to as greenies by men.

No, no, no, Orcs are PINK, and humans often refer to them as gender-challenged individuals.

LiTos456
01-25-2011, 02:09 PM
No, no, no, Orcs are PINK, and humans often refer to them as gender-challenged individuals.

Quoted for life...

Vulcanisik
01-25-2011, 03:47 PM
I can play as Orcs! Thank you so much! I'm so tired of playing as Humans or Elves or Aliens or whatever the heck there is. I want to crush the ground underfoot with my monstrous minions that eat manflesh!

Korpze777
01-28-2011, 02:49 AM
omg i cannot decide to be orcs or elves love archers and magic with a good defense system but orcs just destroy anything in there path to glory and honor.Guess ill have to try them out.

TRANG-Supreme
01-30-2011, 10:20 AM
Is that a Dragon Raid?!

raulicio
01-30-2011, 04:38 PM
looks fantastic! I would defenetley try to play with the dwarfs. It's a pity that they are Non Playable:(

amos106
01-30-2011, 06:16 PM
I can not wait to lead some dragon-slaying parties.

raulicio
01-31-2011, 09:47 AM
I can not wait to lead some dragon-slaying parties.

haha, that would be really nice:)

Shagberry
01-31-2011, 06:30 PM
Can't wait to hire some dragons oh ya!

Potato21
01-31-2011, 07:20 PM
Can you intercept other players going to get mercs? Or are they always available to all players. Would kinda get unbalanced if one faction controlled all the mercenary posts.

baver
02-01-2011, 12:19 PM
I Cant Think An Orc On The Path Of Glory And Honor, Sorry...

kessevan
02-02-2011, 03:39 PM
I really like the sound of the Elves, as well as the Orcs. I'll probably start out with Elves and try out Orcs when I get more confident.

OniKenji
02-03-2011, 08:18 PM
this looks real cool i hope its fun to play

billybob567
02-05-2011, 06:04 PM
looks good

Pilus
02-05-2011, 06:49 PM
A nice selection of races. I am happy to see that they are so different from each other, rather than being more or less the same, but with different building models.

Madman9800
02-06-2011, 05:12 PM
WOW!!
I really like the underground terrain... Will you be able to build fortresses underground as well?

GrimbleMcArmon
02-09-2011, 10:39 AM
so we wont be able to play as dwarves right?

Shidan
02-13-2011, 09:21 AM
I'm torn, I have no idea what faction to play they all look so awesome! Probably going to go with orcs or elves though, my two main stategies, rush or turtle never an in between

Mo72
02-13-2011, 01:33 PM
i like this races especially
the Elven Realm of Nhob'ru

Durken
03-15-2011, 10:05 PM
It's good to see that more races are in the works even before the game goes gold.

Ravensshadow
03-30-2011, 03:46 PM
Humans, Elves, and Dwarves. Start with the basics, get the system down and then go for the bigger and more exotic. Good plan.

Ravensshadow
03-30-2011, 03:48 PM
i like this races especially
the Elven Realm of Nhob'ru

I am with you, Elves FTW.

Ravensshadow
03-30-2011, 03:49 PM
so we wont be able to play as dwarves right?

not at launch

Ravensshadow
03-30-2011, 03:51 PM
looks fantastic! I would defenetley try to play with the dwarfs. It's a pity that they are Non Playable:(

Elves with dwarven Mercs. I will be unstopable. hahahhhhaahah

Ravensshadow
03-30-2011, 03:54 PM
I love the look of the Elves. I am also very excited about the idea of different realms being added on through expansions adding in more mercenary units to allow for diversity within armies from the same realms. It has been a fear that things will become redundant or very similar but i think this will prevent that from happening. Though how are they going to balance DRAGONS so that they don't just OWN everyone....

Part of the balance might be the troops you lose getting one. Also imagine the gold it would want and what (or who) are you going to feed it. Remember dragons traditionaly like virgins.

Ravensshadow
03-30-2011, 03:58 PM
The dragon lands of Sssilistra look swéét :eek: .

Yup. and Just imagine what a Hoarde will look like.

Ravensshadow
03-30-2011, 04:00 PM
Please say it's a Balrog!
Lovely screenshots, particularly the lighting and the weather effects round the opening of the cave - fantastic!

Nope something far worse. A RUST MONSTER!!!!!

Yannickb
04-07-2011, 09:59 AM
Looks awesome, can't wait

JimmyBones
05-01-2011, 04:14 PM
I was just referred to this game by a friend in another game. I know this is an old post but a quick question, I am hoping (maybe assuming) that the visitable races may one day be playable? I am really intrigued by the subterranean kingdom style of The Dwarves. Understanding, of course, that it may be more development time than is currently available to do so.

Lancer_Vance
05-04-2011, 04:18 PM
Being human and visiting the world of Dragons would be memorizing and you'd be met with possible trusting issues, visiting the Dwarves, and they would look at you with modest resentment..speaking from past lore here of most phantasy-type games/lore.
Being elven and visiting dragons, you'd be met with possible likeness and maybe a treaty signed for support of both races. Meeting the dwarves, you'd be met with distrust and watched by ones every move in their kingdom..All games are different I guess, but thats how I've come to see it.
And of course, visiting as orcs to both dragons and dwarves..you'd probably be killed on site, as Dragons would think that your there to feed on them, And Dwarves and Orcs have a common hatred of eachother which almost always ends in complete and total war.

Making Dwarves playable would make probably alot of people, (most importantly me) extremely happy, and I understand that this isn't the place for said comment about adding them, I just wanted to point out those little tidbits of info xP I love the way this game looks though.