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View Full Version : Feb 11th Screenshots


Konstantin Fomenko
02-11-2008, 09:44 AM
Gentlemen,

Here`s another weekly batch of screenshots. This time showcasing just random good looking aspects of Dawn of Fantasy - like various Stronghold designs, fog particle effects, high zoom out levels, couple of campaign shots - random:) And by the way - dawnoffantasy.com was updated with all the latest screenshots.

Human Army camp.
http://reverieworld.com/screenshots/RND/Image10.jpg




Orc creeps in the Elven forest. Note the fireplace and the BBQ. AI creeps will camp around such camps.
http://reverieworld.com/screenshots/RND/Image11.jpg




Max zoom out. View of a human village.
http://reverieworld.com/screenshots/RND/Image12.jpg

Konstantin Fomenko
02-11-2008, 09:45 AM
From campaign, in-game shot, human army about to engage.
http://reverieworld.com/screenshots/RND/Image13.jpg




Just a nature shot - shows 3d level design work - mountains to-scale to other in-game objects.
http://reverieworld.com/screenshots/RND/Image18.jpg




Mixed infantry protecting a mill - or just chilln. Dense fog.
http://reverieworld.com/screenshots/RND/Image15.jpg

Konstantin Fomenko
02-11-2008, 09:47 AM
And to end on a high note - 3 human stronghold designs. This one here shows a good use of a water moat.
http://reverieworld.com/screenshots/RND/Image16.jpg




This Stronghold is built on top of a mountain - have a bit of Rohan feeling to it:).
http://reverieworld.com/screenshots/RND/Image14.jpg




This one is Dagbor - from single-player campaign.
http://reverieworld.com/screenshots/RND/Image17.jpg

Jean=A=Luc
02-11-2008, 10:01 AM
Beautiful as always. Great fog. :)

Are those army camp elements (tents, towers, camp fires) placed randomly, preset or set by the player?

Similar question about the outer villages. Already existent or built by the player?

iceblast
02-11-2008, 10:32 AM
wow amazing

frankein_fish
02-11-2008, 10:55 AM
:eek: Im gonna go like Homer when he thinks about beer :p
And BTW if you wonder where im going this week im at the hospital for heart attack:D

Darvin
02-11-2008, 12:22 PM
Love the castles. The turrets which extend across the moat are nice touches, but I do have to wonder if that is an unnecessary liability to siege towers/ladders?

Jean=A=Luc
02-11-2008, 12:36 PM
Love the castles. The turrets which extend across the moat are nice touches, but I do have to wonder if that is an unnecessary liability to siege towers/ladders?

I was thinking the same thing. Maybe it's to balance out the fact that those moats probably make sieges a living nightmare (for the attacker of course). :)

frankein_fish
02-11-2008, 02:06 PM
Well thats what they're meant to do, to give the attacker a nightmare :p

The Witch King of Angmar
02-11-2008, 02:13 PM
Amazing!!!!!!!!! I love how you can use the terrains to create a unique castle as well as to use them to your advantage. Keep up the great work.

monsterfurby
02-11-2008, 02:41 PM
Incredible shots there, although I have that creepy feeling I'll get a new comp before DoF comes out..

The Witch King of Angmar
02-11-2008, 04:56 PM
I hope I can get one. Even if I don't get one, I'll buy the game anyway and wait for it. :D

Sanctux
02-11-2008, 08:30 PM
Those are some very impressive screen shots! Keep up the good work! :)

SvN
02-12-2008, 05:51 AM
really amazing:)

SPARROW94
02-12-2008, 06:21 AM
wow wicked asweome...............JSKJSE

Puppeteer
02-12-2008, 12:30 PM
I really need a new comp so I can run these on high graphics
Love the rohan-themed one! Best one there!

SPARROW94
02-12-2008, 02:48 PM
nAH DUDE THEY NEED TO CREAT A MINUS TIRITH VERSION

monsterfurby
02-12-2008, 02:56 PM
nAH DUDE THEY NEED TO CREAT A MINUS TIRITH VERSION

Your keyboard is broken.

_____

Another comment so as not to stray too far off topic: I really like the curved walls - how much influence will the player have on the walls' placement?

SPARROW94
02-13-2008, 05:59 AM
naw i just like doing that

Alexander Flegler
02-13-2008, 02:28 PM
Most of the camp and castle props are placed randomly. Tents, buildings, palisades etc. aren't placed randomly though.

The Witch King of Angmar
02-13-2008, 03:11 PM
Sounds good to me.

SPARROW94
02-13-2008, 05:00 PM
lolz can you tell me whats randomized

Sharku
02-15-2008, 11:48 PM
I love the defensive elements you guys put in when building the fortress'. B4ME2 had something like that when showing off screens and movies but ingame it was non-existent.

Jean=A=Luc
02-16-2008, 06:42 AM
B4ME2 had something like that when showing off screens and movies but ingame it was non-existent.

More like useless and a waste of resources.

Puppeteer
02-16-2008, 11:24 AM
That could be defeated by mear swords I mean WTF is wrong with EA!? I hope in this case swords have difficultly braking wooden structures, let alone stone ones ;)