View Full Version : random map.ini

12-11-2007, 03:04 PM
hey guys.

i was wondering if dawn of fantasy was going to do map.ini's like bfme2?

i just wanted to show you some stuff i did whilst i was bored and wanted to take a break from modding for 2 days and learn some uber cool stuff.

(i know jbv3737 was very good at this)

what do you guys think? its my first map.ini and im kinda making it into an unofficial expansion :)

heres some screenshots

These Guys are converted from Rivendell lancers to archers


this is my favourite reskin i done for arnor knights (there actually arnor knights now)


heres a new unit replacing rivendell riders there noldor riders


and here is the new mordor base


tell me what u think im proud that i did this first attempt but again jbv could pwn my ass at this.

The Witch King of Angmar
12-12-2007, 08:18 AM
Looks pretty good. I don't like the Arnor knights that much though.

12-12-2007, 10:36 AM
i like rivendell archer & arnor knights the best

Joseph Visscher
12-12-2007, 06:25 PM
dof doesn't use .ini, it uses somthing else... But it will be relatively the same to learn.

Those are some nice skin overrides btw, Shame EA messed the overrides up in cnc3.

12-13-2007, 10:53 AM
Thanks :)

i never played cnc im not that commando type of guy. I hated how ea made everything so badly. Im looking forward to see a dof something else :)

12-17-2007, 09:04 AM
mordor base looks crap!

12-17-2007, 10:36 AM
well i didnt make the model its from ea so go spam there forums

here is more stuff

new dragon for wild

now arnor walls

gondor new fort

new dwarf guardian reskin and final

new gondor barracks

12-17-2007, 01:59 PM
really good:D I dont like the gondor fortress though:(

12-17-2007, 03:04 PM
gondor fortress imo is the coolest :)


The Witch King of Angmar
12-17-2007, 08:40 PM
I like the Arnor walls and Gondor barracks.

12-18-2007, 11:34 AM
thanks im relesing it this weekend :)

its for rotwk though :\

ill do a bfme2 one but that wont feature angmar shade wolf and arnor walls.