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Alex Walz
05-21-2010, 03:49 PM
FANTASY FRIDAY XXVII
Kingdom Wars
A New Type of Single-Player Adventure

The wait is over - at least one of them. ;) Today, Reverie World Studios is proud to unveil the new single-player game mode we've been hinting at. As many of you have guessed, this new mode, Kingdom Wars - or Offline Kingdom, is a "Conquer the World" campaign with some new elements to offer an entertaining alternative to online play.

<a href="http://reverieworld.com/screenshots/ff27/1.jpg"><img src="http://reverieworld.com/screenshots/ff27/1thumb.jpg"></a> <a href="http://reverieworld.com/screenshots/ff27/2.jpg"><img src="http://reverieworld.com/screenshots/ff27/2thumb.jpg"></a>

Essentially, Kingdom Wars is a Risk-style map with a mix of Skirmish and MMORTS gameplay elements to create a new, action-packed experience. We've taken the epic siege warfare, continuous army progression, army construction, and World Map from the Online Kingdom mode and paired it with an intelligent AI, while leaving out city construction, economic management, questing, and field combat to promote fast-paced action at every turn.

Players will start off with the ability to choose their kingdom name as well as their homecity, which can be any of the 12 main NPC towns of the game world of Mythador. This town will automatically be under your control, making your quest for world domination one stronghold easier.

<a href="http://reverieworld.com/screenshots/ff27/3.jpg"><img src="http://reverieworld.com/screenshots/ff27/3thumb.jpg"></a>

Contrary to that of the other Dawn of Fantasy game modes, <a href="http://reverieworld.com/screenshots/ff27/4.jpg"><img src="http://reverieworld.com/screenshots/ff27/4thumb.jpg" align="right"></a>the default view in Kingdom Wars is the World Map. This map works similar to the MMORTS map and allows players to group their units into armies, merge or split armies to take on strongholds of any size, set up army camps adjacent to enemy strongholds, and lay siege to anything that stands in your way. One difference is that you will not be able to directly manage your land - meaning that you can not change to RTS view to micromanage your economy, construct new buildings, or anything else that you can do in an MMORTS homecity.

However, your economy will be entirely automated and the constant trickle of resources you get from each of your strongholds can be used to train, heal, or upgrade units in a new, user-friendly menu within the actual World Map View. You will also not be able to hire mercenaries or forge alliances - it's you versus the world.



<a href="http://reverieworld.com/screenshots/ff27/11.jpg"><img src="http://reverieworld.com/screenshots/ff27/11thumb.jpg"></a>

From the beginning, you are presented with three, epic quests: Conquer Teria, Nhob'ru, and Gokkholm - the lands of each of the three playable races. To do so, you must conquer the four main strongholds of each race (See: FFI: Major Towns Overview (http://www.reverieworld.com/forums/showthread.php?t=1116)). While seemingly simple, many of these strongholds are massive and will put up quite a fight. In addition, the AI is working toward the same goal as you and will simulate PvP combat by attempting to lay siege to your own towns. <table width="220" align="left"><tr><td><a href="http://reverieworld.com/screenshots/ff27/15.jpg"><img src="http://reverieworld.com/screenshots/ff27/15thumb.jpg" align="center"></a></td></tr></table>When this happens, you will receive an alert on the World Map View and you will have three options - Accept the Challenge, Pay Off the Attacker, or Retreat. Retreating causes you to automatically surrender the stronghold being attacked but allows you to save your units and will automatically group them into a new Army. Retreating can be done either before or during the battle, but if you retreat during the battle, your fleeing army will keep their battle wounds and will likely need to be healed at another one of your towns before facing another army.

If you choose to accept the challenge, the View will shift to your city and you will be given a couple minutes to build up defenses. The battle then carries out similar to what we've seen you in the MMORTS and Stronghold Defense Skirmish modes.

Unlike in the MMORTS mode, you will gain control of any strongholds you conquer, as well as their automated economies. These towns will work just like your original homecity and you will be able to train units of that stronghold's race - meaning that you do not have any set race and can wreak havoc on Mythador with Elven, Orc, and Human armies.

<a href="http://reverieworld.com/screenshots/ff27/6.jpg"><img src="http://reverieworld.com/screenshots/ff27/6thumb.jpg"></a> <a href="http://reverieworld.com/screenshots/ff27/7.jpg"><img src="http://reverieworld.com/screenshots/ff27/7thumb.jpg"></a>

In addition, there are several smaller towns dotting the map. These towns are the Kingdom Wars simulation of the MMORTS' player homelands and look identical to the stronghold you'd be able to develop. Players will not be required to conquer these towns to complete their quests, but they are your easiest targets and can help a struggling player get started or recovered.

<a href="http://reverieworld.com/screenshots/ff27/12.jpg"><img src="http://reverieworld.com/screenshots/ff27/12thumb.jpg"></a> <a href="http://reverieworld.com/screenshots/ff27/8.jpg"><img src="http://reverieworld.com/screenshots/ff27/8thumb.jpg"></a>

If you complete your quests by conquering the twelve main towns, victory is yours. If the AI takes all of your towns, you will still be in the game for as long as you have an army. If this happens, it's suggested that you try to recover by sieging one of the smaller main towns or one of the miscellaneous homelands mentioned above.

Jack
05-21-2010, 03:56 PM
looks really great and didn't read yet;)

And i am first response:D

szebus
05-21-2010, 04:01 PM
This sounds really like the Total war series only different :P

Second response.

Henry Martin
05-21-2010, 04:07 PM
Sounds great, but I think I'll be playing online a lot more(and making my own maps with the editor).

Yami-Yagari
05-21-2010, 04:08 PM
Interessting. I was kinda hoping for a different fantasy friday, but can be content with this.
Kinda downside of it all is that you automated the economy. 1 less feature to keep me occupied while playing offline.

GPS51
05-21-2010, 04:20 PM
Will the economy trickle be the same rate for all resources or will different regions have different rates for each resource. The mixed armies sound like a blast. Looking forward to lots of practice in Kingdom wars before mixing it up online full time.

Wizaerd
05-21-2010, 04:59 PM
I'm going to reserve my judgment until I see what other single player game modes there are, since you hinted at this being only one of them. This sounds like an extended skirmish mode, or a Total War mode. I'm hoping for a city construction, economic simulation similiar to that as found online, just as a single payer mode. It's not "fast action" I'm necessarily looking for. I'm also holding out for the editor, since that's my real primary interest...

Kire
05-21-2010, 05:04 PM
Look nice but at same time also little empty.

My opinion how could be filled with some mod added to it (this just example but could be done many things): There are 3 kingdoms (elvish, orcish and humanish). You choose which race you want to play. Than it would be similar to Rome total wars SPQR and 3 different families (red, green and blue). Here would be King and 3 Lords (one of them is you). Lords are trying to expand on borders (where are same faction passive towns - like rebels or opposition or just neutral, and ofc also hostile other 2 factions. Later when you grew in power you can overthrow king and deal with other Lords if not joining you. Or you can stay loyal and deal with other disloyal lords.
The other thing that could be added are invasions or powerful quests (to add some more RP elements). Like you must stop some orcish necromancers of bringing legions of orcs from different dimensions. If you dont than it just becomes little harder to win but more exciting =).
The last thing on my mind is that you cant allow to have all 3 races at same time. If you are elf than you would accept just elvish soldiers not some filthy orcs and that would be betrayal =P. If you are elf (or any other) you wish just destruction for other races =). It would need to be possible to destroy towns or keep them but its buildings train your faction units.

In MMORTS the exciting part is PvP, but here without that can be boring and must be added something exciting to replace that.

Edit: another mod came to my mind: About you vs environment, where would be all vs all (every town for itself) and no big forces trying to win by conquering all others. The major part would play powerfull quest and the lead of this would be prophecy (every game different). Than you would try with questing to find clues (like suddenly you would see more dwarves attacking from their caves and you could go there and find ppl that gives quest about it which starts leading to prophecy or not) and how to stop it, meanwhile making ally with others or waging wars for trade roads.... And if prophecy comes true than there would not be game over, just you must pay the consequences (like massive dragon awakening) which leads to your destruction and game over =P.

blackfang
05-21-2010, 05:38 PM
that showcase was awesome! I can't wait to try it:D Its just too bad that you can't micro the economy but ahh well, it will be fun anyways:D

-Sigma-
05-21-2010, 05:48 PM
awesome :)

Total war but with Fantasy hahaha good stuff BETA SOON PLEASEEEEEEEE!!! :)

Michael Mullens
05-21-2010, 06:26 PM
awesome :)

Total war but with Fantasy hahaha good stuff BETA SOON PLEASEEEEEEEE!!! :)

Patience my friend. It's coming but you have a very dedicated staff making sure it's of the highest quality!

Aametherar
05-21-2010, 07:37 PM
This is very awesome, will it be further developed and have new intricacies over time, or is it considered finished/semi finished?

Darvin
05-21-2010, 07:53 PM
Nicely done; you really needed to transcribe a lot of your work for the multiplayer side into singleplayer features (after all, ~90% of gamers are singleplayer only), and this looks positively beautiful. Now here's hoping to hear about the beta soon :-D

Josh Warner
05-21-2010, 10:59 PM
I'm going to reserve my judgment until I see what other single player game modes there are, since you hinted at this being only one of them. This sounds like an extended skirmish mode, or a Total War mode. I'm hoping for a city construction, economic simulation similiar to that as found online, just as a single payer mode. It's not "fast action" I'm necessarily looking for. I'm also holding out for the editor, since that's my real primary interest...

http://www.reverieworld.com/forums/showthread.php?t=1306

There really isn't much more to say about it until we release the editor publicly sometime in the beta.


This is pretty much the online game but offline without the micromanaging of your economy. Or are you thinking of something completely different say, a sandbox sort of mode without much if any combat where you just build up your city, economy and tech.

Nicely done; you really needed to transcribe a lot of your work for the multiplayer side into singleplayer features (after all, ~90% of gamers are singleplayer only), and this looks positively beautiful. Now here's hoping to hear about the beta soon :-D

That's true for traditional RTSes like say, supreme commander, red alert, c&C, starcraft etc. But our game will see a much more even split because of the MMO portion of the game, obviously though we don't want to leave the single player with nothing to do so we're working on that as well. Castle defend and Lay siege and now kingdom wars. Things are looking good for those of you who don't wish to play online.

sneaky_squirrel
05-22-2010, 12:03 AM
Sounds like an interesting game mode. ;p

Darvin
05-22-2010, 02:13 AM
That's true for traditional RTSes like say, supreme commander, red alert, c&C, starcraft etc. But our game will see a much more even split because of the MMO portion of the game
Until we actually get metrics, I remain skeptical of that claim.

-Sigma-
05-22-2010, 05:35 AM
Patience my friend. It's coming but you have a very dedicated staff making sure it's of the highest quality!

Awesome :)

The more i read about this game the more i like great, stuff guys cant wait :)

aerlfredith
05-22-2010, 05:52 AM
will this be off-line only or will we be abl to play this LAN to :)

Yami-Yagari
05-22-2010, 05:55 AM
Considering itīs called "Offline Kingdom", its save to say its offline only.

nickson104
05-22-2010, 06:18 AM
Oh now thats great news :) Sort of like the SW:Battlefront games, War of the Ring mode, Etc...
Thats great news in case my internet dies :) This could be potentially very fun, unless it fails a bit like War of the Ring mode did... Too drawn out and ultimately rather boring...

blackfang
05-22-2010, 07:18 AM
Oh now thats great news :) Sort of like the SW:Battlefront games, War of the Ring mode, Etc...
Thats great news in case my internet dies :) This could be potentially very fun, unless it fails a bit like War of the Ring mode did... Too drawn out and ultimately rather boring...

It is kinda fun if you got full amount of players and all got the time, me and my friends played that we used 2.5 days on one match:p We were determined to see it through and we did. I was Isengard and i had to fight elves rohan and some other ones (dunno who) at the same time, however it was fun. I barely held Isengard itself for a long time until another of the orc ones came up behind Isengard he managed to hold of the rohan player so i could expand. Then i just crushed a way straight to helms deep and had an epic battle because what i am best at is offense at the right moment:rolleyes: Rushes are good as well but i prefer defending in the start:p

LoveToKill
05-22-2010, 10:43 AM
Really lookin Good Keep up the good work guys im looking foward to release even more now

Generation
05-22-2010, 11:22 AM
Very nice. can't wait to try it out soon xD

nickson104
05-22-2010, 03:42 PM
It is kinda fun if you got full amount of players and all got the time,

Yeah... I only ever tried it vs AI... And for online would be really hard to find people willing to do it...

blackfang
05-22-2010, 03:52 PM
Yeah... I only ever tried it vs AI... And for online would be really hard to find people willing to do it...

Thats why me and a bunch of friends decided to "try it out" It was completely awesome and ended up in my team winning:) We lost two players:p I barely managed to hold their armies around my Isengard. But for lasting games like that going online is impossible. Noone can finish that in online for a small amount of time with our number. The more players you got the longer it will take, we actually saved the second night so we could continue with our minds still working:p But finding people on the Internet willing to sit for days playing war of the ring is hard yes i tried:p Took me half an hour to get two players to join and took me 6 hours to play the game as three people:rolleyes:

LiTos456
05-22-2010, 03:59 PM
Amazing idea. It's like M&B except with DoF :)

blackfang
05-22-2010, 04:00 PM
Amazing idea. It's like M&B except with DoF :)

:) And we all praise mount and blade while waiting for more mods to warband:D

nickson104
05-22-2010, 05:15 PM
:) And we all praise mount and blade while waiting for more mods to warband:D

Havent tried warband, is it any good? :) The multiplayer could be promising... :)

blackfang
05-22-2010, 06:11 PM
Havent tried warband, is it any good? :) The multiplayer could be promising... :)

Its like mount and blade pimped with all possible mods at the same time (that got something to do with marriage map changing and combat stuff.) I havent tried the multiplayer (my game won't upgrade its version, i mean i can upgrade it but it doest show that i upgraded so i cant play online:( )

nickson104
05-22-2010, 06:21 PM
Its like mount and blade pimped with all possible mods at the same time (that got something to do with marriage map changing and combat stuff.) I havent tried the multiplayer (my game won't upgrade its version, i mean i can upgrade it but it doest show that i upgraded so i cant play online:( )

Owch, the multiplayer is the only thing i really see a point in me getting it for, the original is just fine for the single player...
Also the marriage thing doesnt really seem great, just a meh feature that is there but probably wont be used

blackfang
05-22-2010, 06:33 PM
Owch, the multiplayer is the only thing i really see a point in me getting it for, the original is just fine for the single player...
Also the marriage thing doesnt really seem great, just a meh feature that is there but probably wont be used

Its quite fun if it was not for that i used 100 days just getting the girl to like me enough, however the real fun started after that because now i had to please her father and i also had to reach a higher position in society. Not that i could see that being the king of 22 villages and towns is a low position but she still asked for more. Well thats what you get for choosing a girl with ambitions ohh and her father was defeated by me countless times so getting relations with him was proving to be quite difficult:rolleyes:

nickson104
05-22-2010, 06:51 PM
Its quite fun if it was not for that i used 100 days just getting the girl to like me enough, however the real fun started after that because now i had to please her father and i also had to reach a higher position in society. Not that i could see that being the king of 22 villages and towns is a low position but she still asked for more. Well thats what you get for choosing a girl with ambitions ohh and her father was defeated by me countless times so getting relations with him was proving to be quite difficult:rolleyes:

Lol funfun :p
Still sounds a bit mehh, I much rather personify me as the leader of a small warband :) I love having like 30 or so cavalry and just charging the enemy :)

GPS51
05-22-2010, 09:18 PM
I call it the cold horde...40 and me of my closest knights putting the spurs to the horses and letting the lances run. :D I still love that game. Playing the Rus mod beta atm.

wills370
05-23-2010, 01:46 AM
Sounds a really great idea. Its nice not to have the micro management for thoose action packed days where you just want to battle. Although might be nice in an expansion if you did extend the option to include micro management. So both you and the computer can turn thoose little towns into huge bustling city's capable of putting up mighty defences. Or bases of agressive nature.

nickson104
05-23-2010, 04:37 AM
Sounds a really great idea. Its nice not to have the micro management for thoose action packed days where you just want to battle. Although might be nice in an expansion if you did extend the option to include micro management. So both you and the computer can turn thoose little towns into huge bustling city's capable of putting up mighty defences. Or bases of agressive nature.

I am assuming thats wh they didnt put it in, So you couldnt turtle in towns and no economy encouarages agressive, fast pace games

Yami-Yagari
05-23-2010, 07:07 AM
I am assuming thats wh they didnt put it in, So you couldnt turtle in towns and no economy encouarages agressive, fast pace games

A neverending campaign... NOOO!!~

blackfang
05-23-2010, 12:21 PM
I am assuming thats wh they didnt put it in, So you couldnt turtle in towns and no economy encouarages agressive, fast pace games

That depends, i just played total war since it has been a long time. (modded it with fourth age) The first thing that hit me as gondor was "Damned where did all my money go?" So i had to conquer half of harad with garrison forces just to go in + again on my economy. Also as if that was not enough then adunbar decided to flank attack me the entire time and rebellions were every turn. So it really depends, if the game got a possibility to expand to towns and a low resource reserve then you will have to expand quickly and then you rush others. I managed to take half of harad but the cost of it was minas tirith and the entire north:( Anyways minas tirith was my greatest money waister so i let them handle the burden a little. Next time i load the save then i am going to forcibly take it back along with taking mordor:D

Supreme
05-23-2010, 12:33 PM
Sounds like Dune, nice ^^

Negthareas
05-23-2010, 02:00 PM
A few comments - I think that this is a great addition - considering the many single-player people out there. Secondly, I think It sounds very good, the way it is set up. Third, When did Blackfang become a human sect? Fourth, It sounds like an offline war of the ring, which I enjoyed greatly...


In short, I think that this will be of great benefit to Dof, even if we are more focused on the MMORTS right now - in short, I think it will be good for the future of the game.

nickson104
05-23-2010, 02:40 PM
Third, When did Blackfang become a human sect?


I do believe that he was already human sect AND orc sect, but was set to display the orc sect... I am the same since the removal of dragons... :( :p

blackfang
05-23-2010, 04:36 PM
Third, When did Blackfang become a human sect?

Haha so you did notice, i just thought that the forum had too much red and green. So blue it was, i miss the title warlord but gotta sacrifice something to make a rainbow. The Irish gnomes sacrifice gold:p it would be awesome if i as a human could get warlord title:rolleyes:

DarkMaster
05-23-2010, 10:31 PM
Looking Great!

welshie
05-24-2010, 01:43 AM
[QUOTE=blackfang;29244] The Irish gnomes sacrifice gold:pQUOTE]

you mean leprechaun right?

Would love to sink my teeth in to world domination shame about not being able to micro manage, seems alot like BFME2 War of the Ring.

blackfang
05-24-2010, 05:36 AM
[QUOTE=blackfang;29244] The Irish gnomes sacrifice gold:pQUOTE]

you mean leprechaun right?


They look like gnomes they talk like gnomes, they are gnomes. Just another term for them is that i guess:rolleyes:

GPS51
05-24-2010, 10:02 AM
Will there be a leader board for the single player world domination somewhere online?

Yami-Yagari
05-24-2010, 11:09 AM
Will there be a leader board for the single player world domination somewhere online?

Thats just stupid. :confused:

Whats the point of single player leaderboards when its Single Player?
Leaderboards for Online Kingdoms, now that makes sense.

GPS51
05-24-2010, 11:22 AM
Just to see who the king of SP is. It's not stupid just random and perhaps bizarre. :)

Alex Walz
05-24-2010, 11:56 AM
Nope, a leaderboard would require an online database. Players will not be required to have an internet connection to play KW.

Yami-Yagari
05-24-2010, 12:07 PM
Why would anyone want to be king of SP? Kind of a meaningless existence, since your the king of kicking AI ass, while either your skills are to mediocre to win against real people, your afraid of losing to other people which later ends in whining and crying, or just because you bought this game for SP and not utilising the main aspect of DoF. I mean isn't it a little sad, that your the king of SP, but then your strife fo attention seems to go unanwsered seeing that most people here bought it for the multiplayer, and really couldn't care less who's best at SP, seeing it being a lot easier then Online Kingdoms.

Just saying, there really no point to it, seeing leaderboards only matter when playing competitve games. Unless you'd want to turn SP into a race of who can play SP the best, and then totally ignore the multiplayer.

blackfang
05-24-2010, 12:17 PM
Why would anyone want to be king of SP? Kind of a meaningless existence, since your the king of kicking AI ass, while either your skills are to mediocre to win against real people, your afraid of losing to other people which later ends in whining and crying, or just because you bought this game for SP and not utilising the main aspect of DoF. I mean isn't it a little sad, that your the king of SP, but then your strife fo attention seems to go unanwsered seeing that most people here bought it for the multiplayer, and really couldn't care less who's best at SP, seeing it being a lot easier then Online Kingdoms.

Just saying, there really no point to it, seeing leaderboards only matter when playing competitve games. Unless you'd want to turn SP into a race of who can play SP the best, and then totally ignore the multiplayer.

The bold words, actually i have almost never seen players better then hard npc's in strategy games. So it really depends on difficulty, however some games got quite the awesome multiplayer perspective so if it really is meant for ONLINE OR GTFO TO SINGLEPLAYER then the multiplayer guys are better. Example see rome total war. Example for npc difficulty see warcraft 3 or starcraft 1:) I mean i can take npc's on hard its just that it is rare when other players do it:p

GPS51
05-24-2010, 12:54 PM
Sheesh it was just a question. I plan on spending most of my time online but since questions for the devs have been rare lately I thought I'd pop one nobody has asked before... Easy tiger :)

Yami-Yagari
05-24-2010, 01:25 PM
Sheesh it was just a question.
... Easy tiger :)

Sorry :(. I'm never in this sort of whiny mood.
But SP leaderboards do kind of seems pointless, seeing most people will spend most of their time playing online instead of offline, unless your bored ofcourse.:)

GPS51
05-24-2010, 01:51 PM
Yeah people are always talking about how many more people play the SP version of a game...couldn't say to that but that's what I was thinking when I popped the question. Anything to pry new info out of the devs :P

Cathorian
05-24-2010, 02:27 PM
Looks alot like the Total War games... but the fantasy part looks amazing!! If the MMORTS is half as good as the single player looks, this is going to be an amazing game :D

blackfang
05-24-2010, 02:52 PM
Looks alot like the Total War games... but the fantasy part looks amazing!! If the MMORTS is half as good as the single player looks, this is going to be an amazing game :D

I would say it is an amazing game as it is so close to finishing now:D Only a few final adjustments and the beta is up i guess (and hope):rolleyes:

Yami-Yagari
05-24-2010, 03:57 PM
I would say it is an amazing game as it is so close to finishing now:D Only a few final adjustments and the beta is up i guess (and hope):rolleyes:

Most likely yes.... at least, if the devs don't want to see their houses engulfed in flames..:p

LoveToKill
05-24-2010, 06:47 PM
Belive me ireallyamprayinfor the beta to get outso i know when i can get in finally and start makeing the war plans Buwhahahahahaa

Negthareas
05-24-2010, 09:21 PM
The bold words, actually i have almost never seen players better then hard npc's in strategy games. So it really depends on difficulty, however some games got quite the awesome multiplayer perspective so if it really is meant for ONLINE OR GTFO TO SINGLEPLAYER then the multiplayer guys are better. Example see rome total war. Example for npc difficulty see warcraft 3 or starcraft 1:) I mean i can take npc's on hard its just that it is rare when other players do it:p

Well, it depends on the game - since I spend a lot of time on my games [most are RTSs] I get to the point of blasting the hardest NPC to pieces.

GPS51
05-24-2010, 09:57 PM
Ever seen the selucids in the RTW or in it's mods? STEAMROLLA. Also those blasted romans...never play as them.

blackfang
05-25-2010, 01:06 AM
Ever seen the selucids in the RTW or in it's mods? STEAMROLLA. Also those blasted romans...never play as them.

Heh the romans got so good moral that its hard not to play as them. I love their moral since i can just put them in one place and let them battle it all out against the enemy:D

The Witch King of Angmar
05-25-2010, 08:41 AM
Nice. I love the Risk style game-play. It's nice to see that it will be done right rather than suffer through more BFME2 failures.

GPS51
05-25-2010, 01:46 PM
Meh I find it most boring. Now a screaming battle line of axe toting dudes. Now we're talking. Also elephants are superbly entertaining as are chariots. Chariots...the answer to cataphracts or cat. generals.

blackfang
05-25-2010, 02:09 PM
Meh I find it most boring. Now a screaming battle line of axe toting dudes. Now we're talking. Also elephants are superbly entertaining as are chariots. Chariots...the answer to cataphracts or cat. generals.

You forgot the other side, which is a peaceful village that is just about to be raided. The army that are getting ready on the outside is fully prepared to make a slaughter. The inhabitants don't know whats coming, thats the kinda warfare you like right?:D

GPS51
05-25-2010, 02:19 PM
Eh more like whupping on super units using very skilled normal units. The sight of a heavy charge into the rear of the enemy line makes my heart go into conniptions. I mean the romans and selucids have everything going for them? What fun is that? There's nothing like taking a tiny country (pontus) and making them a world super power.:D

blackfang
05-26-2010, 12:56 AM
Eh more like whupping on super units using very skilled normal units. The sight of a heavy charge into the rear of the enemy line makes my heart go into conniptions. I mean the romans and selucids have everything going for them? What fun is that? There's nothing like taking a tiny country (pontus) and making them a world super power.:D

Try making gauls a superpower, i bet you will struggle with that even more than playing a single village anywhere on the map and take the world;)

nickson104
05-26-2010, 07:04 AM
Try making gauls a superpower, i bet you will struggle with that even more than playing a single village anywhere on the map and take the world;)

Play knights of Honour, try to make Georgia a superpower... Thats difficult :p Surrounded by Byzantia and the Steppe kingdoms... All are much larger and stronger than you, there is one adjacent kingdom that is only slightly bigger than you, their the easy target...

blackfang
05-26-2010, 11:35 AM
Play knights of Honour, try to make Georgia a superpower... Thats difficult :p Surrounded by Byzantia and the Steppe kingdoms... All are much larger and stronger than you, there is one adjacent kingdom that is only slightly bigger than you, their the easy target...

Nothing is as hard as playing gauls and winning against no matter who. I mean they are awesome in battle but their morale is "Break at the sight of the enemy and never regroup!":(

GPS51
05-26-2010, 01:47 PM
Hey absolutely agree about the gauls in vanilla. However I only play my favorite RTW mods like XGM, XC, RTRPE, and RMTW3. I find that druids are crucial in supporting the line. The gauls in vanilla are simply set up as a punching bag for rome... which is totally ahistorical as is the roman SUPER SUPER cav...sheesh. When you can send praetorian cav in to attack and not worry about them for the rest of the battle. Oh well. I've always enjoyed the germans more then the gauls. Axe vs sword I guess. Beserkers...good fun there.

Negthareas
05-26-2010, 02:41 PM
Yes, Romans were known for their weak cavalry - very weak - costing them more battle than anything else [and they didn't lose that many].


[edit] - I am speaking generally, comparitively.

blackfang
05-26-2010, 02:56 PM
The romans didnt need cavalry, one or two lines of legionnaires could take just about anything:D Also the only way to win over the "roman town watch" for the gauls was to use the chosen swordsmen. I mean seriously i killed 1 k units with three town watches and among those were all the cavalry and chosen swords from the gaulish team attacking me:D

Negthareas
05-26-2010, 03:05 PM
I was speaking historically, and they did need cavalry...

- for pursuit after the battle
- attacking enemies supply lines
- scouting

But, for the most part, this was done by allied cavalry since the Romans had such poor cavalry.

rolzuc
05-26-2010, 03:19 PM
thx for taking care for singleplayer component too :cool:

Darathor
05-26-2010, 05:27 PM
This mode sounds awesome! I'm glad that you guys added something special for single player, the other modes are cool, but this mode just trumps those other ones in terms of epicness. While I suspect that I will likely be playing online most of the time, this mode sounds like it will attract some of my attention at the very least.

Khan kreiger
06-17-2010, 06:54 PM
soo what is this like MTW2, still hope theres RTS in it, but still looks sick

Miclee
06-17-2010, 07:18 PM
Sounds like a ton of fun. I'll probably use it to test strategies and new tactics that I could later use online, but none the less it looks epic and fun.

Baxter
06-25-2010, 07:32 PM
I might be the oddball here on the forums, but this mode is the reason I will be purchasing the game. I love playing singleplayer epic type RTS games like total war.

I will try the online mode, but this is the gamestyle I'm really looking for in singleplayer. I asked about this last year on the forums and I am very glad to find out it will be in the game. However, I will say that I think the micromanagement should be a setting option for the player (automated or manual management).

Thank you very much for putting this in the game, I will be buying the game upon release because of this feature.

Joseph Visscher
06-25-2010, 09:04 PM
This sounds really like the Total war series only different :P



One thing was left out guys. it is still an RTS, real time, does not go in turns like total war's world map. For many this will be awesome, for me personally this is the only reason I dislike total war and love kingdom wars.

DarkMaster
06-25-2010, 11:08 PM
For me, I couldn't care less whether this was TBS or RTS. I'm still gonna play it!:D

Khan kreiger
06-26-2010, 08:41 AM
For me, I couldn't care less whether this was TBS or RTS. I'm still gonna play it!:D

saame but still RTS is waaay better well to me it is:cool:

Wolverine80
02-07-2011, 02:42 PM
I have read no field battles...why?only sieges will be possible?:eek:

Shidan
02-13-2011, 09:26 AM
Definatly looks good and all but personally I would have enjoyed the ability to construct the buildings and manage the economy on my own instead of it being automated, but whatever i'll just go play online.