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View Full Version : Entering buildings/structures+hiding


LiTos456
10-06-2009, 01:41 PM
I just had this thought about units entering buildings. I know they might be able to enter towers and such but what else can they enter? Or maybe everything? Or is it possible to enter a structure somewhere in the wilderness to hide there, if say an enemy or npc batallion is passing through (and you only have a brigand of units) or maybe even being able to hide without a building (bushes?)?

sneaky_squirrel
10-06-2009, 03:21 PM
Would be nice if some units could have stealth ability, or if you could enable them in the editor (For scenarios), they had this is AoE3, where they basically just turned invisible to the enemy and became a lot slower, if these attacked, they would be visible again.

wills370
10-06-2009, 04:23 PM
Nice idea. I have found out buildings dont ever get demlished only untill they are inoperable so this may affect this.

Possibly all units burn to death if health gets to 0 of building?

bogdan1281
10-07-2009, 09:09 AM
It would be nice to be able to use the buildings but please not the E:TW system.

I think that system is pretty haotic especialy when you are attacking a unit inside a building.

Henry Martin
10-07-2009, 12:58 PM
It would be nice to be able to use the buildings but please not the E:TW system.

I think that system is pretty haotic especialy when you are attacking a unit inside a building.

lol, but it is still fun to see the units fighting inside of the buildings.

Josh Warner
10-07-2009, 01:03 PM
It would be nice to be able to use the buildings but please not the E:TW system.

I think that system is pretty haotic especialy when you are attacking a unit inside a building.

E:TW... the only TW game I don't own. -shudder-

wills370
10-08-2009, 02:14 AM
lol, but it is still fun to see the units fighting inside of the buildings.

When the arent standing next to each other watching there neirbour or thoose fatasticly inacurate shots out the window.

was the most disapointing of all the tw games